From 379eeeeed80f2adcdd2c8222144160df13d066e7 Mon Sep 17 00:00:00 2001
From: YoshiRulz <OSSYoshiRulz@gmail.com>
Date: Sat, 15 Apr 2023 10:34:46 +1000
Subject: [PATCH] Make `Sameboy` ctor public so testroms project can use it

fixes 9528a2030
---
 .../Consoles/Nintendo/SameBoy/SameBoy.cs                  | 8 +++++++-
 1 file changed, 7 insertions(+), 1 deletion(-)

diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/SameBoy/SameBoy.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/SameBoy/SameBoy.cs
index e1c15395cb..f27d20af01 100644
--- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/SameBoy/SameBoy.cs
+++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/SameBoy/SameBoy.cs
@@ -102,7 +102,13 @@ namespace BizHawk.Emulation.Cores.Nintendo.Sameboy
 			_stateBuf = new byte[LibSameboy.sameboy_statelen(SameboyState)];
 		}
 
-		private Sameboy(CoreComm comm, GameInfo game, byte[] file, SameboySettings settings, SameboySyncSettings syncSettings, bool deterministic)
+		public Sameboy(
+			CoreComm comm,
+			GameInfo game,
+			byte[] file,
+			SameboySettings settings,
+			SameboySyncSettings syncSettings,
+			bool deterministic)
 		{
 			_serviceProvider = new BasicServiceProvider(this);