Reversing some faulty bit-shifting to fix 4 byte poking.
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@ -449,17 +449,17 @@ namespace BizHawk.MultiClient
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{
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{
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if (BigEndian)
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if (BigEndian)
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{
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{
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Domain.PokeByte(Address + 0, (byte)(Value << 24));
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Domain.PokeByte(Address + 0, (byte)(Value >> 24));
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Domain.PokeByte(Address + 1, (byte)(Value << 16));
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Domain.PokeByte(Address + 1, (byte)(Value >> 16));
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Domain.PokeByte(Address + 2, (byte)(Value << 8));
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Domain.PokeByte(Address + 2, (byte)(Value >> 8));
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Domain.PokeByte(Address + 3, (byte)(Value));
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Domain.PokeByte(Address + 3, (byte)(Value));
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}
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}
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else
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else
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{
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{
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Domain.PokeByte(Address + 0, (byte)(Value));
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Domain.PokeByte(Address + 0, (byte)(Value));
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Domain.PokeByte(Address + 1, (byte)(Value << 8));
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Domain.PokeByte(Address + 1, (byte)(Value >> 8));
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Domain.PokeByte(Address + 2, (byte)(Value << 16));
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Domain.PokeByte(Address + 2, (byte)(Value >> 16));
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Domain.PokeByte(Address + 3, (byte)(Value << 24));
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Domain.PokeByte(Address + 3, (byte)(Value >> 24));
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}
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}
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}
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}
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