parent
1dd7640161
commit
36328b45f3
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@ -106,8 +106,7 @@ namespace BizHawk.DBManTool
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Console.WriteLine("{0}/{1}", i, games.Length);
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Console.WriteLine("{0}/{1}", i, games.Length);
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var name = game.Attribute("name").Value;
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var name = game.Attribute("name").Value;
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BizHawk.Emulation.DiscSystem.DiscHasher.SpecialCRC32 spec_crc_calc = new Emulation.DiscSystem.DiscHasher.SpecialCRC32();
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CRC32 spec_crc_calc = new() { Current = 0 }; //TODO is the current usage (invert initial state, don't invert final state) equivalent to only inverting the final state? --yoshi
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spec_crc_calc.Current = 0;
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foreach (var rom in game.Elements("rom"))
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foreach (var rom in game.Elements("rom"))
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{
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{
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var ext = Path.GetExtension(rom.Attribute("name").Value).ToLower();
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var ext = Path.GetExtension(rom.Attribute("name").Value).ToLower();
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