From 33b1bdfcaef8c4c539e8114cb6a04b13913b440c Mon Sep 17 00:00:00 2001 From: adelikat Date: Sun, 30 Aug 2020 11:36:17 -0500 Subject: [PATCH] Tastudio - fix obvious mouse up typo, if we are going to invalidate from _paintingMinFrame, then we should compare against it, fixes #2351 --- src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudio.ListView.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudio.ListView.cs b/src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudio.ListView.cs index 8f91de77eb..51ed8e19a0 100644 --- a/src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudio.ListView.cs +++ b/src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudio.ListView.cs @@ -843,7 +843,7 @@ namespace BizHawk.Client.EmuHawk { // If painting up, we have altered frames without loading states (for smoothness) // So now we have to ensure that all the edited frames are invalidated - if (CurrentTasMovie.LastEditedFrame < Emulator.Frame) + if (_paintingMinFrame < Emulator.Frame) { GoToFrame(_paintingMinFrame); }