Oops, checked in a change to the interim flag, also updated the interim version to 1.1.0 interim while I was at it, change experimental status on some things in rom loader. Overall, this is a useless commit
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@ -23,8 +23,8 @@ namespace BizHawk.MultiClient
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public partial class MainForm : Form
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public partial class MainForm : Form
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{
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{
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public bool INTERIM = false;
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public bool INTERIM = true;
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public const string EMUVERSION = "Version 1.0.6 interim";
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public const string EMUVERSION = "Version 1.1.0 interim";
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public const string RELEASEDATE = "June 17, 2012";
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public const string RELEASEDATE = "June 17, 2012";
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private Control renderTarget;
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private Control renderTarget;
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private RetainedViewportPanel retainedPanel;
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private RetainedViewportPanel retainedPanel;
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@ -2616,10 +2616,10 @@ namespace BizHawk.MultiClient
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"Savestate", "*.state",
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"Savestate", "*.state",
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"Atari 2600 (experimental)", "*.a26;*.bin;%ARCH%",
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"Atari 2600 (experimental)", "*.a26;*.bin;%ARCH%",
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"Genesis (experimental)", "*.gen;*.smd;*.bin;*.cue;%ARCH%",
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"Genesis (experimental)", "*.gen;*.smd;*.bin;*.cue;%ARCH%",
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"Gameboy (experimental)", "*.gb;*.gbc;%ARCH%",
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"Gameboy", "*.gb;*.gbc;%ARCH%",
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"Colecovision (very experimental)", "*.col;%ARCH%",
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"Colecovision (very experimental)", "*.col;%ARCH%",
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"Intellivision (very experimental)", "*.int;*.bin;*.rom;%ARCH%",
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"Intellivision (very experimental)", "*.int;*.bin;*.rom;%ARCH%",
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"PSX Executables (experimental)", "*.exe",
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"PSX Executables (very experimental)", "*.exe",
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"All Files", "*.*");
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"All Files", "*.*");
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}
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}
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else
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else
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