Delete Interrupts.cs
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12e709e045
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33079bed48
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using System;
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namespace BizHawk.Emulation.Cores.Components.Z80
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{
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public partial class Z80A
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{
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private bool iff1;
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public bool IFF1 { get { return iff1; } set { iff1 = value; } }
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private bool iff2;
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public bool IFF2 { get { return iff2; } set { iff2 = value; } }
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private bool interrupt;
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public bool Interrupt { get { return interrupt; } set { interrupt = value; } }
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private bool nonMaskableInterrupt;
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public bool NonMaskableInterrupt
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{
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get { return nonMaskableInterrupt; }
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set { if (value && !nonMaskableInterrupt) NonMaskableInterruptPending = true; nonMaskableInterrupt = value; }
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}
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private bool nonMaskableInterruptPending;
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public bool NonMaskableInterruptPending { get { return nonMaskableInterruptPending; } set { nonMaskableInterruptPending = value; } }
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private int interruptMode;
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public int InterruptMode
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{
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get { return interruptMode; }
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set { if (value < 0 || value > 2) throw new ArgumentOutOfRangeException(); interruptMode = value; }
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}
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private bool halted;
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public bool Halted { get { return halted; } set { halted = value; } }
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public Action IRQCallback = delegate() { };
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public Action NMICallback = delegate() { };
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private void ResetInterrupts()
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{
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IFF1 = false;
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IFF2 = false;
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Interrupt = false;
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NonMaskableInterrupt = false;
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NonMaskableInterruptPending = false;
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InterruptMode = 1;
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Halted = false;
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}
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private void Halt()
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{
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Halted = true;
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}
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}
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}
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