account for new name of PSX controller in controller config, delete standard controller image since we no longer have variable name controllers anyway, fixes #1814

This commit is contained in:
adelikat 2020-01-26 13:27:57 -06:00
parent 51b68bcdf5
commit 3287a0c465
4 changed files with 2 additions and 4 deletions

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@ -62,7 +62,6 @@ namespace BizHawk.Client.EmuHawk.Properties {
internal static readonly Lazy<Bitmap> NGPController = new Lazy<Bitmap>(() => ReadEmbeddedBitmap("ControllerImages.NGPController"));
internal static readonly Lazy<Bitmap> PCEngineController = new Lazy<Bitmap>(() => ReadEmbeddedBitmap("ControllerImages.PCEngineController"));
internal static readonly Lazy<Bitmap> psx_dualshock = new Lazy<Bitmap>(() => ReadEmbeddedBitmap("ControllerImages.psx_dualshock"));
internal static readonly Lazy<Bitmap> PSX_Original_Controller = new Lazy<Bitmap>(() => ReadEmbeddedBitmap("ControllerImages.PSX-Original-Controller"));
internal static readonly Lazy<Bitmap> SaturnController = new Lazy<Bitmap>(() => ReadEmbeddedBitmapAt("images.ControllerImages.SaturnController.jpg"));
internal static readonly Lazy<Bitmap> SMSController = new Lazy<Bitmap>(() => ReadEmbeddedBitmap("ControllerImages.SMSController"));
internal static readonly Lazy<Bitmap> SNES_Controller = new Lazy<Bitmap>(() => ReadEmbeddedBitmap("ControllerImages.SNES_Controller"));

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@ -45,8 +45,7 @@ namespace BizHawk.Client.EmuHawk
ControllerImages.Add("WonderSwan Controller", Properties.Resources.WonderSwanColor);
ControllerImages.Add("Lynx Controller", Properties.Resources.Lynx);
ControllerImages.Add("PSX Gamepad Controller", Properties.Resources.PSX_Original_Controller);
ControllerImages.Add("PSX DualShock Controller", Properties.Resources.psx_dualshock);
ControllerImages.Add("PSX Front Panel", Properties.Resources.psx_dualshock);
ControllerImages.Add("Apple IIe Keyboard", Properties.Resources.AppleIIKeyboard);
ControllerImages.Add("VirtualBoy Controller", Properties.Resources.VBoyController);
ControllerImages.Add("NeoGeo Portable Controller", Properties.Resources.NGPController);

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@ -216,7 +216,7 @@ namespace BizHawk.Emulation.Cores.Sony.PSX
StudySaveBufferSize();
}
public string SystemId { get { return "PSX"; } }
public string SystemId => "PSX";
public static ControllerDefinition CreateControllerDefinition(SyncSettings syncSettings)
{