diff --git a/Assets/gamedb/gamedb_a7800.txt b/Assets/gamedb/gamedb_a7800.txt index cb5ecabc32..4c3ebde33d 100644 --- a/Assets/gamedb/gamedb_a7800.txt +++ b/Assets/gamedb/gamedb_a7800.txt @@ -150,6 +150,7 @@ md5:980c35ae9625773a450aa7ef51751c04 Scrapyard Dog A78 NTSC=true;board=1 md5:53db322c201323fe2ca8f074c0a2bf86 Scrapyard Dog A78 PAL=true;board=1 md5:b697d9c2d1b9f6cb21041286d1bbfa7f Sentinel A78 NTSC=true;board=1 md5:5469b4de0608f23a5c4f98f331c9e75f Sentinel A78 PAL=true;board=1 +md5:9bd70c06d3386f76f8162881699a777a Serpentine A78 NTSC=true;board=1;RAM=16 md5:2d643ac548c40e58c99d0fe433ba4ba0 Sirius A78 NTSC=true;board=1;RAM=16 md5:a84c1b2300fbfbf21b1c02387f613dad Space Duel A78 PAL=true;board=0 md5:771cb4609347657f63e6f0eb26036e35 Space Duel A78 NTSC=true;board=0 diff --git a/src/BizHawk.Emulation.Cores/Consoles/Atari/A7800Hawk/A7800Hawk.cs b/src/BizHawk.Emulation.Cores/Consoles/Atari/A7800Hawk/A7800Hawk.cs index 4b7c19e78b..7e53aefefe 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Atari/A7800Hawk/A7800Hawk.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Atari/A7800Hawk/A7800Hawk.cs @@ -186,7 +186,13 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk if (cart_2.Bit(2)) { cart_RAM = 8; - } + + // the homebrew game serpentine requires extra RAM, seems to use bit 6 to indicate this + if (cart_2.Bit(6)) + { + cart_RAM = 16; + } + } } else {