NES - mappers 74, 192, 194 - set VRAM sizes when mapper object is created, this removes the need to set vram in the gamedb.

This commit is contained in:
adelikat 2012-07-29 18:43:21 +00:00
parent d4ac95bd30
commit 31843f3e3a
3 changed files with 3 additions and 3 deletions

View File

@ -19,7 +19,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
default: default:
return false; return false;
} }
VRAM = new byte[2048];
BaseSetup(); BaseSetup();
return true; return true;
} }

View File

@ -19,7 +19,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
default: default:
return false; return false;
} }
VRAM = new byte[4096];
BaseSetup(); BaseSetup();
return true; return true;
} }

View File

@ -19,7 +19,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
default: default:
return false; return false;
} }
VRAM = new byte[2048];
BaseSetup(); BaseSetup();
return true; return true;
} }