diff --git a/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards/NROM.cs b/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards/NROM.cs index bb15b521b4..a6885781a9 100644 --- a/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards/NROM.cs +++ b/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards/NROM.cs @@ -19,6 +19,11 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES { case "MAPPER000": break; + case "MAPPER000_VS": + // I thibnk this is only for bad/pirated dumps of VS games. + // No VS game used mapper zero but some were changed to use noraml CHR mapping I think + NES._isVS = true; + break; case "BANDAI-NROM-128": case "BANDAI-NROM-256": case "HVC-HROM": //Donkey Kong Jr. (J)