Lua Console - when a lua exception occurs we also want to update the script status icons
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@ -111,7 +111,7 @@ namespace BizHawk.Client.EmuHawk
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OutputBox.Text += message + Environment.NewLine + Environment.NewLine;
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OutputBox.Text += message + Environment.NewLine + Environment.NewLine;
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OutputBox.SelectionStart = OutputBox.Text.Length;
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OutputBox.SelectionStart = OutputBox.Text.Length;
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OutputBox.ScrollToCaret();
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OutputBox.ScrollToCaret();
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UpdateNumberOfScripts();
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UpdateDialog();
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}
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}
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private void LuaConsole_Load(object sender, EventArgs e)
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private void LuaConsole_Load(object sender, EventArgs e)
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