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commit
308d34890c
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@ -280,9 +280,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.BSNES
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{
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_state[0] = (short) controller.AxisValue("0Scope X");
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_state[1] = (short) controller.AxisValue("0Scope Y");
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for (int i = 2; i < 6; i++)
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for (int i = 0; i < 4; i++)
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{
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_state[i] = (short) (controller.IsPressed(_definition.BoolButtons[i]) ? 1 : 0);
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_state[i + 2] = (short) (controller.IsPressed(_definition.BoolButtons[i]) ? 1 : 0);
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}
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}
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