Fix a nasty bug in movie loadstate behavior
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@ -86,6 +86,11 @@ namespace BizHawk.Client.Common
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if (Global.MovieSession.Movie.IsActive)
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if (Global.MovieSession.Movie.IsActive)
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{
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{
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bl.GetLump(BinaryStateLump.Input, true, tr => succeed = Global.MovieSession.HandleMovieLoadState_HackyStep1(tr));
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bl.GetLump(BinaryStateLump.Input, true, tr => succeed = Global.MovieSession.HandleMovieLoadState_HackyStep1(tr));
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if (!succeed)
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{
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return false;
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}
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bl.GetLump(BinaryStateLump.Input, true, tr => succeed = Global.MovieSession.HandleMovieLoadState_HackyStep2(tr));
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bl.GetLump(BinaryStateLump.Input, true, tr => succeed = Global.MovieSession.HandleMovieLoadState_HackyStep2(tr));
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if (!succeed)
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if (!succeed)
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{
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{
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