Move more sound classes to Client.Common
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using System;
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using System.Diagnostics;
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using BizHawk.Client.Common;
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namespace BizHawk.Client.EmuHawk
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namespace BizHawk.Client.Common
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{
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public class DummySoundOutput : ISoundOutput
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{
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@ -2,10 +2,9 @@
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using System.Collections.Generic;
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using System.Linq;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.EmuHawk
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namespace BizHawk.Client.Common
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{
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// This is intended to be a buffer between a synchronous sound provider and the
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// output device (e.g. DirectSound). The idea is to take advantage of the samples
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@ -2,7 +2,7 @@
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.EmuHawk
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namespace BizHawk.Client.Common
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{
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public class SyncToAsyncProvider : ISoundProvider
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{
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