OOPS! Undo my change with moving UpdateToolsBefore()
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@ -2153,11 +2153,6 @@ namespace BizHawk.MultiClient
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void StepRunLoop_Core()
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void StepRunLoop_Core()
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{
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{
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bool ff = Global.ClientControls["Fast Forward"] || Global.ClientControls["MaxTurbo"];
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bool fff = Global.ClientControls["MaxTurbo"];
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bool updateFpsString = (runloop_last_ff != ff);
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runloop_last_ff = ff;
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bool runFrame = false;
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bool runFrame = false;
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runloop_frameadvance = false;
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runloop_frameadvance = false;
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DateTime now = DateTime.Now;
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DateTime now = DateTime.Now;
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@ -2166,11 +2161,6 @@ namespace BizHawk.MultiClient
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double frameAdvanceTimestampDelta = (now - FrameAdvanceTimestamp).TotalMilliseconds;
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double frameAdvanceTimestampDelta = (now - FrameAdvanceTimestamp).TotalMilliseconds;
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bool frameProgressTimeElapsed = Global.Config.FrameProgressDelayMs < frameAdvanceTimestampDelta;
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bool frameProgressTimeElapsed = Global.Config.FrameProgressDelayMs < frameAdvanceTimestampDelta;
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if (!fff)
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{
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UpdateToolsBefore();
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}
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if (Global.Config.SkipLagFrame && Global.Emulator.IsLagFrame && frameProgressTimeElapsed)
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if (Global.Config.SkipLagFrame && Global.Emulator.IsLagFrame && frameProgressTimeElapsed)
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{
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{
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Global.Emulator.FrameAdvance(true);
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Global.Emulator.FrameAdvance(true);
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@ -2245,6 +2235,16 @@ namespace BizHawk.MultiClient
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bool coreskipaudio = false;
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bool coreskipaudio = false;
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if (runFrame)
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if (runFrame)
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{
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{
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bool ff = Global.ClientControls["Fast Forward"] || Global.ClientControls["MaxTurbo"];
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bool fff = Global.ClientControls["MaxTurbo"];
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bool updateFpsString = (runloop_last_ff != ff);
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runloop_last_ff = ff;
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if (!fff)
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{
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UpdateToolsBefore();
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}
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runloop_fps++;
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runloop_fps++;
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//client input-related duties
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//client input-related duties
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Global.OSD.ClearGUIText();
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Global.OSD.ClearGUIText();
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