-Discovered that the infinite loop in ImportZMV is the result of RLE reading in a huge and impossible frame number.
-Made ImportZMV only work on interim versions. I don't think I will be able to get it done in time for 1.1.0.
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parent
708b98b4b8
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@ -64,6 +64,8 @@ namespace BizHawk.MultiClient
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m = ImportVMV(path, out errorMsg, out warningMsg);
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m = ImportVMV(path, out errorMsg, out warningMsg);
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break;
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break;
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case ".ZMV":
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case ".ZMV":
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if (!Global.MainForm.INTERIM)
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return m;
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m = ImportZMV(path, out errorMsg, out warningMsg);
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m = ImportZMV(path, out errorMsg, out warningMsg);
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break;
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break;
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}
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}
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@ -1761,7 +1763,6 @@ namespace BizHawk.MultiClient
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);
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);
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}
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}
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else if (warningMsg != "")
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else if (warningMsg != "")
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// TODO: Move this to the controllers used check.
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warningMsg = "Controller " + player + " not supported.";
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warningMsg = "Controller " + player + " not supported.";
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}
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}
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// The controller data contains <number_of_frames + 1> frames.
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// The controller data contains <number_of_frames + 1> frames.
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@ -2452,7 +2453,6 @@ namespace BizHawk.MultiClient
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);
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);
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}
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}
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else if (warningMsg != "")
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else if (warningMsg != "")
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// TODO: Move this to the controllers used check.
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warningMsg = "Controller " + player + " not supported.";
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warningMsg = "Controller " + player + " not supported.";
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}
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}
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}
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}
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