add a bad PSX dump and change rom status printout a bit
This commit is contained in:
parent
6e433ab656
commit
2a8ed31cbf
|
@ -286,7 +286,7 @@ namespace BizHawk.Client.Common
|
||||||
sw.WriteLine("Disc could not be identified as known-good. Look for a better rip.");
|
sw.WriteLine("Disc could not be identified as known-good. Look for a better rip.");
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
sw.WriteLine("Disc was identified (99.99% confidently) as known good.");
|
sw.WriteLine("Disc was identified (99.99% confidently) as known good with disc id hash CRC32:{0:X8}",discHash);
|
||||||
sw.WriteLine("Nonetheless it could be an unrecognized romhack or patched version.");
|
sw.WriteLine("Nonetheless it could be an unrecognized romhack or patched version.");
|
||||||
sw.WriteLine("According to redump.org, the ideal hash for entire disc is: CRC32:{0:X8}", game.GetStringValue("dh"));
|
sw.WriteLine("According to redump.org, the ideal hash for entire disc is: CRC32:{0:X8}", game.GetStringValue("dh"));
|
||||||
sw.WriteLine("The file you loaded hasn't been hashed entirely (it would take too long)");
|
sw.WriteLine("The file you loaded hasn't been hashed entirely (it would take too long)");
|
||||||
|
@ -301,7 +301,6 @@ namespace BizHawk.Client.Common
|
||||||
}
|
}
|
||||||
|
|
||||||
nextEmulator = new Octoshock(nextComm, discs, discNames, null, GetCoreSettings<Octoshock>(), GetCoreSyncSettings<Octoshock>());
|
nextEmulator = new Octoshock(nextComm, discs, discNames, null, GetCoreSettings<Octoshock>(), GetCoreSyncSettings<Octoshock>());
|
||||||
nextEmulator.CoreComm.RomStatusDetails = "PSX etc.";
|
|
||||||
nextEmulator.CoreComm.RomStatusDetails = sw.ToString();
|
nextEmulator.CoreComm.RomStatusDetails = sw.ToString();
|
||||||
game = new GameInfo { Name = Path.GetFileNameWithoutExtension(file.Name) };
|
game = new GameInfo { Name = Path.GetFileNameWithoutExtension(file.Name) };
|
||||||
game.System = "PSX";
|
game.System = "PSX";
|
||||||
|
@ -384,7 +383,7 @@ namespace BizHawk.Client.Common
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
StringWriter sw = new StringWriter();
|
StringWriter sw = new StringWriter();
|
||||||
sw.WriteLine("Disc was identified (99.99% confidently) as known good.");
|
sw.WriteLine("Disc was identified (99.99% confidently) as known good with disc id hash CRC32:{0:X8}", discHash);
|
||||||
sw.WriteLine("Nonetheless it could be an unrecognized romhack or patched version.");
|
sw.WriteLine("Nonetheless it could be an unrecognized romhack or patched version.");
|
||||||
sw.WriteLine("According to redump.org, the ideal hash for entire disc is: CRC32:{0:X8}", game.GetStringValue("dh"));
|
sw.WriteLine("According to redump.org, the ideal hash for entire disc is: CRC32:{0:X8}", game.GetStringValue("dh"));
|
||||||
sw.WriteLine("The file you loaded hasn't been hashed entirely (it would take too long)");
|
sw.WriteLine("The file you loaded hasn't been hashed entirely (it would take too long)");
|
||||||
|
@ -475,7 +474,7 @@ namespace BizHawk.Client.Common
|
||||||
sw.WriteLine("Disc could not be identified as known-good. Look for a better rip.");
|
sw.WriteLine("Disc could not be identified as known-good. Look for a better rip.");
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
sw.WriteLine("Disc was identified (99.99% confidently) as known good.");
|
sw.WriteLine("Disc was identified (99.99% confidently) as known good with disc id hash CRC32:{0:X8}", discHash);
|
||||||
sw.WriteLine("Nonetheless it could be an unrecognized romhack or patched version.");
|
sw.WriteLine("Nonetheless it could be an unrecognized romhack or patched version.");
|
||||||
sw.WriteLine("According to redump.org, the ideal hash for entire disc is: CRC32:{0:X8}", game.GetStringValue("dh"));
|
sw.WriteLine("According to redump.org, the ideal hash for entire disc is: CRC32:{0:X8}", game.GetStringValue("dh"));
|
||||||
sw.WriteLine("The file you loaded hasn't been hashed entirely (it would take too long)");
|
sw.WriteLine("The file you loaded hasn't been hashed entirely (it would take too long)");
|
||||||
|
@ -491,17 +490,9 @@ namespace BizHawk.Client.Common
|
||||||
|
|
||||||
// todo: copy pasta from PSX .cue section
|
// todo: copy pasta from PSX .cue section
|
||||||
nextEmulator = new Octoshock(nextComm, discs, discNames, null, GetCoreSettings<Octoshock>(), GetCoreSyncSettings<Octoshock>());
|
nextEmulator = new Octoshock(nextComm, discs, discNames, null, GetCoreSettings<Octoshock>(), GetCoreSyncSettings<Octoshock>());
|
||||||
if (game.IsRomStatusBad() || game.Status == RomStatus.NotInDatabase)
|
|
||||||
nextEmulator.CoreComm.RomStatusDetails = "Disc could not be identified as known-good. Look for a better rip.";
|
|
||||||
else
|
|
||||||
{
|
|
||||||
sw.WriteLine("Disc was identified (99.99% confidently) as known good.");
|
|
||||||
sw.WriteLine("Nonetheless it could be an unrecognized romhack or patched version.");
|
|
||||||
sw.WriteLine("According to redump.org, the ideal hash for entire disc is: CRC32:{0:X8}", game.GetStringValue("dh"));
|
|
||||||
sw.WriteLine("The file you loaded hasn't been hashed entirely (it would take too long)");
|
|
||||||
sw.WriteLine("Compare it with the full hash calculated by the PSX menu's Hash Discs tool");
|
|
||||||
nextEmulator.CoreComm.RomStatusDetails = sw.ToString();
|
nextEmulator.CoreComm.RomStatusDetails = sw.ToString();
|
||||||
}
|
game = new GameInfo { Name = Path.GetFileNameWithoutExtension(file.Name) };
|
||||||
|
game.System = "PSX";
|
||||||
|
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
|
|
|
@ -153,6 +153,7 @@ EDD7A45A7F27E396B6D686F1861642D509863132 Datach - SD Gundam - Gundam Wars NES
|
||||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;bad PSX (not many, so collecting here for now);;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;bad PSX (not many, so collecting here for now);;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||||
;licensed by sony... string erased:
|
;licensed by sony... string erased:
|
||||||
C94257E7 B Looney Tunes - Sheep Raider (STATiC Dump) PSX dh=00000000
|
C94257E7 B Looney Tunes - Sheep Raider (STATiC Dump) PSX dh=00000000
|
||||||
|
829A295C B Monster Rancher 2 (U) (EXE Patched) PSX dh=00000000
|
||||||
|
|
||||||
#include gamedb_neshomebrew.txt
|
#include gamedb_neshomebrew.txt
|
||||||
#include gamedb_vs.txt
|
#include gamedb_vs.txt
|
||||||
|
|
Loading…
Reference in New Issue