psx - support loading exes

This commit is contained in:
zeromus 2014-12-11 08:30:37 +00:00
parent 183199fdc6
commit 2a3a8a3124
7 changed files with 244 additions and 258 deletions

View File

@ -259,7 +259,7 @@ namespace BizHawk.Client.Common
nextEmulator = new PSP(nextComm, file.Name); nextEmulator = new PSP(nextComm, file.Name);
break; break;
case "PSX": case "PSX":
nextEmulator = new Octoshock(nextComm, disc); nextEmulator = new Octoshock(nextComm, disc, null);
nextEmulator.CoreComm.RomStatusDetails = "PSX etc."; nextEmulator.CoreComm.RomStatusDetails = "PSX etc.";
break; break;
case "PCE": case "PCE":
@ -306,6 +306,12 @@ namespace BizHawk.Client.Common
{ {
rom = new RomGame(file); rom = new RomGame(file);
//hacky for now
if (file.Extension.ToLower() == ".exe")
{
rom.GameInfo.System = "PSX";
}
if (string.IsNullOrEmpty(rom.GameInfo.System)) if (string.IsNullOrEmpty(rom.GameInfo.System))
{ {
// Has the user picked a preference for this extension? // Has the user picked a preference for this extension?
@ -406,6 +412,10 @@ namespace BizHawk.Client.Common
//core = CoreInventory.Instance["GBA", "Meteor"]; //core = CoreInventory.Instance["GBA", "Meteor"];
core = CoreInventory.Instance["GBA", "VBA-Next"]; core = CoreInventory.Instance["GBA", "VBA-Next"];
break; break;
case "PSX":
nextEmulator = new Octoshock(nextComm, null, rom.FileData);
nextEmulator.CoreComm.RomStatusDetails = "PSX etc.";
break;
case "DEBUG": case "DEBUG":
if (VersionInfo.DeveloperBuild) if (VersionInfo.DeveloperBuild)
{ {

View File

@ -74,6 +74,9 @@ namespace BizHawk.Emulation.Cores.Sony.PSX
disposed = true; disposed = true;
} }
/// <summary>
/// Wraps the ShockDiscRef returned from the DLL and acts as a bridge between it and a DiscSystem disc
/// </summary>
class DiscInterface : IDisposable class DiscInterface : IDisposable
{ {
public DiscInterface(DiscSystem.Disc disc, Action cbActivity) public DiscInterface(DiscSystem.Disc disc, Action cbActivity)
@ -164,7 +167,7 @@ namespace BizHawk.Emulation.Cores.Sony.PSX
//note: its annoying that we have to have a disc before constructing this. //note: its annoying that we have to have a disc before constructing this.
//might want to change that later. HOWEVER - we need to definitely have a region, at least //might want to change that later. HOWEVER - we need to definitely have a region, at least
public Octoshock(CoreComm comm, DiscSystem.Disc disc) public Octoshock(CoreComm comm, DiscSystem.Disc disc, byte[] exe)
{ {
ServiceProvider = new BasicServiceProvider(this); ServiceProvider = new BasicServiceProvider(this);
CoreComm = comm; CoreComm = comm;
@ -174,6 +177,12 @@ namespace BizHawk.Emulation.Cores.Sony.PSX
Attach(); Attach();
this.disc = disc; this.disc = disc;
string firmwareRegion = "U";
OctoshockDll.eRegion region = OctoshockDll.eRegion.NA;
if (disc != null)
{
discInterface = new DiscInterface(disc, discInterface = new DiscInterface(disc,
() => () =>
{ {
@ -187,14 +196,19 @@ namespace BizHawk.Emulation.Cores.Sony.PSX
OctoshockDll.shock_AnalyzeDisc(discInterface.OctoshockHandle, out discInfo); OctoshockDll.shock_AnalyzeDisc(discInterface.OctoshockHandle, out discInfo);
//try to acquire the appropriate firmware //try to acquire the appropriate firmware
string firmwareRegion = "U"; if (discInfo.region == OctoshockDll.eRegion.EU) firmwareRegion = "E";
if(discInfo.region == OctoshockDll.eRegion.EU) firmwareRegion = "E";
if (discInfo.region == OctoshockDll.eRegion.JP) firmwareRegion = "J"; if (discInfo.region == OctoshockDll.eRegion.JP) firmwareRegion = "J";
}
else
{
//assume its NA region for test programs, for now. could it be read out of the ps-exe header?
}
byte[] firmware = comm.CoreFileProvider.GetFirmware("PSX", "U", true, "A PSX `" + firmwareRegion + "` region bios file is required"); byte[] firmware = comm.CoreFileProvider.GetFirmware("PSX", "U", true, "A PSX `" + firmwareRegion + "` region bios file is required");
//create the instance //create the instance
fixed (byte* pFirmware = firmware) fixed (byte* pFirmware = firmware)
OctoshockDll.shock_Create(out psx, discInfo.region, pFirmware); OctoshockDll.shock_Create(out psx, region, pFirmware);
SetMemoryDomains(); SetMemoryDomains();
@ -214,10 +228,18 @@ namespace BizHawk.Emulation.Cores.Sony.PSX
VirtualWidth = 800; VirtualWidth = 800;
VirtualHeight = 480; VirtualHeight = 480;
if (disc != null)
{
OctoshockDll.shock_OpenTray(psx); OctoshockDll.shock_OpenTray(psx);
OctoshockDll.shock_SetDisc(psx, discInterface.OctoshockHandle); OctoshockDll.shock_SetDisc(psx, discInterface.OctoshockHandle);
OctoshockDll.shock_CloseTray(psx); OctoshockDll.shock_CloseTray(psx);
}
else
{
//must be an exe
fixed (byte* pExeBuffer = exe)
OctoshockDll.shock_MountEXE(psx, pExeBuffer, exe.Length);
}
OctoshockDll.shock_Peripheral_Connect(psx, 0x01, OctoshockDll.ePeripheralType.DualShock); OctoshockDll.shock_Peripheral_Connect(psx, 0x01, OctoshockDll.ePeripheralType.DualShock);
OctoshockDll.shock_PowerOn(psx); OctoshockDll.shock_PowerOn(psx);
} }

View File

@ -136,6 +136,9 @@ public unsafe static class OctoshockDll
[DllImport("octoshock.dll")] [DllImport("octoshock.dll")]
public static extern int shock_Peripheral_MemcardTransact(IntPtr psx, int address, ref ShockMemcardTransaction transaction); public static extern int shock_Peripheral_MemcardTransact(IntPtr psx, int address, ref ShockMemcardTransaction transaction);
[DllImport("octoshock.dll")]
public static extern int shock_MountEXE(IntPtr psx, void* exebuf, int size);
[DllImport("octoshock.dll")] [DllImport("octoshock.dll")]
public static extern int shock_PowerOn(IntPtr psx); public static extern int shock_PowerOn(IntPtr psx);

View File

@ -27,7 +27,8 @@ namespace BizHawk.Emulation.Cores
Multiple, //dont think this makes sense. shouldnt the multiple options be returned? Multiple, //dont think this makes sense. shouldnt the multiple options be returned?
Disc, //an unknown disc Disc, //an unknown disc
PSX, PSP, PSX, PSX_EXE,
PSP,
Saturn, MegaCD, Saturn, MegaCD,
PCE, SGX, TurboCD, PCE, SGX, TurboCD,
@ -264,7 +265,8 @@ namespace BizHawk.Emulation.Cores
public static SimpleMagicRecord SEGASATURN = new SimpleMagicRecord { Offset = 0, Key = "SEGA SEGASATURN" }; public static SimpleMagicRecord SEGASATURN = new SimpleMagicRecord { Offset = 0, Key = "SEGA SEGASATURN" };
public static SimpleMagicRecord SEGADISCSYSTEM = new SimpleMagicRecord { Offset = 0, Key = "SEGADISCSYSTEM" }; public static SimpleMagicRecord SEGADISCSYSTEM = new SimpleMagicRecord { Offset = 0, Key = "SEGADISCSYSTEM" };
public static SimpleMagicRecord PSX = new SimpleMagicRecord { Offset = 0x24E0, Key = " Licensed by Sony Computer Entertainment" }; public static SimpleMagicRecord PSX = new SimpleMagicRecord { Offset = 0x24E0, Key = " Licensed by Sony Computer Entertainment" }; //there might be other ideas for checking in mednafen sources, if we need them
public static SimpleMagicRecord PSX_EXE = new SimpleMagicRecord { Key = "PS-X EXE\0" };
public static SimpleMagicRecord PSP = new SimpleMagicRecord { Offset = 0x8000, Key = "\x01CD001\x01\0x00PSP GAME" }; public static SimpleMagicRecord PSP = new SimpleMagicRecord { Offset = 0x8000, Key = "\x01CD001\x01\0x00PSP GAME" };
//https://sites.google.com/site/atari7800wiki/a78-header //https://sites.google.com/site/atari7800wiki/a78-header
@ -312,6 +314,8 @@ namespace BizHawk.Emulation.Cores
{ "JAD", new ExtensionInfo(FileIDType.Multiple, Test_JAD_JAC ) }, { "JAD", new ExtensionInfo(FileIDType.Multiple, Test_JAD_JAC ) },
{ "JAC", new ExtensionInfo(FileIDType.Multiple, Test_JAD_JAC ) }, { "JAC", new ExtensionInfo(FileIDType.Multiple, Test_JAD_JAC ) },
{ "EXE", new ExtensionInfo(FileIDType.PSX_EXE, (j)=>Test_Simple(j,FileIDType.PSX_EXE,SimpleMagics.PSX_EXE) ) },
//royal mess //royal mess
{ "MD", new ExtensionInfo(FileIDType.SMD, null ) }, { "MD", new ExtensionInfo(FileIDType.SMD, null ) },
{ "SMD", new ExtensionInfo(FileIDType.SMD, null ) }, { "SMD", new ExtensionInfo(FileIDType.SMD, null ) },

Binary file not shown.

View File

@ -1554,177 +1554,187 @@ EW_EXPORT s32 shock_GetFramebuffer(void* psx, ShockFramebufferInfo* fb)
static void LoadEXE(const uint8 *data, const uint32 size, bool ignore_pcsp = false) static void LoadEXE(const uint8 *data, const uint32 size, bool ignore_pcsp = false)
{ {
// uint32 PC; uint32 PC;
// uint32 SP; uint32 SP;
// uint32 TextStart; uint32 TextStart;
// uint32 TextSize; uint32 TextSize;
//
// if(size < 0x800) //TODO ERROR HANDLING
// throw(MDFN_Error(0, "PS-EXE is too small.")); //if(size < 0x800)
// // throw(MDFN_Error(0, "PS-EXE is too small."));
// PC = MDFN_de32lsb(&data[0x10]);
// SP = MDFN_de32lsb(&data[0x30]); PC = MDFN_de32lsb(&data[0x10]);
// TextStart = MDFN_de32lsb(&data[0x18]); SP = MDFN_de32lsb(&data[0x30]);
// TextSize = MDFN_de32lsb(&data[0x1C]); TextStart = MDFN_de32lsb(&data[0x18]);
// TextSize = MDFN_de32lsb(&data[0x1C]);
// if(ignore_pcsp)
// printf("TextStart=0x%08x\nTextSize=0x%08x\n", TextStart, TextSize); if(ignore_pcsp)
// else printf("TextStart=0x%08x\nTextSize=0x%08x\n", TextStart, TextSize);
// printf("PC=0x%08x\nSP=0x%08x\nTextStart=0x%08x\nTextSize=0x%08x\n", PC, SP, TextStart, TextSize); else
// printf("PC=0x%08x\nSP=0x%08x\nTextStart=0x%08x\nTextSize=0x%08x\n", PC, SP, TextStart, TextSize);
// TextStart &= 0x1FFFFF;
// TextStart &= 0x1FFFFF;
// if(TextSize > 2048 * 1024)
// { if(TextSize > 2048 * 1024)
// throw(MDFN_Error(0, "Text section too large")); {
// } //TODO ERROR HANDLING
// //throw(MDFN_Error(0, "Text section too large"));
// if(TextSize > (size - 0x800)) }
// throw(MDFN_Error(0, "Text section recorded size is larger than data available in file. Header=0x%08x, Available=0x%08x", TextSize, size - 0x800));
// //TODO ERROR HANDLING
// if(TextSize < (size - 0x800)) /*if(TextSize > (size - 0x800))
// throw(MDFN_Error(0, "Text section recorded size is smaller than data available in file. Header=0x%08x, Available=0x%08x", TextSize, size - 0x800)); throw(MDFN_Error(0, "Text section recorded size is larger than data available in file. Header=0x%08x, Available=0x%08x", TextSize, size - 0x800));
//
// if(!TextMem.size()) if(TextSize < (size - 0x800))
// { throw(MDFN_Error(0, "Text section recorded size is smaller than data available in file. Header=0x%08x, Available=0x%08x", TextSize, size - 0x800));*/
// TextMem_Start = TextStart;
// TextMem.resize(TextSize); if(!TextMem.size())
// } {
// TextMem_Start = TextStart;
// if(TextStart < TextMem_Start) TextMem.resize(TextSize);
// { }
// uint32 old_size = TextMem.size();
// if(TextStart < TextMem_Start)
// //printf("RESIZE: 0x%08x\n", TextMem_Start - TextStart); {
// uint32 old_size = TextMem.size();
// TextMem.resize(old_size + TextMem_Start - TextStart);
// memmove(&TextMem[TextMem_Start - TextStart], &TextMem[0], old_size); //printf("RESIZE: 0x%08x\n", TextMem_Start - TextStart);
//
// TextMem_Start = TextStart; TextMem.resize(old_size + TextMem_Start - TextStart);
// } memmove(&TextMem[TextMem_Start - TextStart], &TextMem[0], old_size);
//
// if(TextMem.size() < (TextStart - TextMem_Start + TextSize)) TextMem_Start = TextStart;
// TextMem.resize(TextStart - TextMem_Start + TextSize); }
//
// memcpy(&TextMem[TextStart - TextMem_Start], data + 0x800, TextSize); if(TextMem.size() < (TextStart - TextMem_Start + TextSize))
// TextMem.resize(TextStart - TextMem_Start + TextSize);
//
// // memcpy(&TextMem[TextStart - TextMem_Start], data + 0x800, TextSize);
// //
// //
// //
// // BIOS patch //
// BIOSROM->WriteU32(0x6990, (3 << 26) | ((0xBF001000 >> 2) & ((1 << 26) - 1))); //
//// BIOSROM->WriteU32(0x691C, (3 << 26) | ((0xBF001000 >> 2) & ((1 << 26) - 1)));
// // BIOS patch
//// printf("INSN: 0x%08x\n", BIOSROM->ReadU32(0x6990)); BIOSROM->WriteU32(0x6990, (3 << 26) | ((0xBF001000 >> 2) & ((1 << 26) - 1)));
//// exit(1); // BIOSROM->WriteU32(0x691C, (3 << 26) | ((0xBF001000 >> 2) & ((1 << 26) - 1)));
// uint8 *po;
// // printf("INSN: 0x%08x\n", BIOSROM->ReadU32(0x6990));
// po = &PIOMem->data8[0x0800]; // exit(1);
// uint8 *po;
// MDFN_en32lsb(po, (0x0 << 26) | (31 << 21) | (0x8 << 0)); // JR
// po += 4; po = &PIOMem->data8[0x0800];
// MDFN_en32lsb(po, 0); // NOP(kinda)
// po += 4; MDFN_en32lsb(po, (0x0 << 26) | (31 << 21) | (0x8 << 0)); // JR
// po += 4;
// po = &PIOMem->data8[0x1000]; MDFN_en32lsb(po, 0); // NOP(kinda)
// po += 4;
// // Load cacheable-region target PC into r2
// MDFN_en32lsb(po, (0xF << 26) | (0 << 21) | (1 << 16) | (0x9F001010 >> 16)); // LUI po = &PIOMem->data8[0x1000];
// po += 4;
// MDFN_en32lsb(po, (0xD << 26) | (1 << 21) | (2 << 16) | (0x9F001010 & 0xFFFF)); // ORI // Load cacheable-region target PC into r2
// po += 4; MDFN_en32lsb(po, (0xF << 26) | (0 << 21) | (1 << 16) | (0x9F001010 >> 16)); // LUI
// po += 4;
// // Jump to r2 MDFN_en32lsb(po, (0xD << 26) | (1 << 21) | (2 << 16) | (0x9F001010 & 0xFFFF)); // ORI
// MDFN_en32lsb(po, (0x0 << 26) | (2 << 21) | (0x8 << 0)); // JR po += 4;
// po += 4;
// MDFN_en32lsb(po, 0); // NOP(kinda) // Jump to r2
// po += 4; MDFN_en32lsb(po, (0x0 << 26) | (2 << 21) | (0x8 << 0)); // JR
// po += 4;
// // MDFN_en32lsb(po, 0); // NOP(kinda)
// // 0x9F001010: po += 4;
// //
// //
// // Load source address into r8 // 0x9F001010:
// uint32 sa = 0x9F000000 + 65536; //
// MDFN_en32lsb(po, (0xF << 26) | (0 << 21) | (1 << 16) | (sa >> 16)); // LUI
// po += 4; // Load source address into r8
// MDFN_en32lsb(po, (0xD << 26) | (1 << 21) | (8 << 16) | (sa & 0xFFFF)); // ORI uint32 sa = 0x9F000000 + 65536;
// po += 4; MDFN_en32lsb(po, (0xF << 26) | (0 << 21) | (1 << 16) | (sa >> 16)); // LUI
// po += 4;
// // Load dest address into r9 MDFN_en32lsb(po, (0xD << 26) | (1 << 21) | (8 << 16) | (sa & 0xFFFF)); // ORI
// MDFN_en32lsb(po, (0xF << 26) | (0 << 21) | (1 << 16) | (TextMem_Start >> 16)); // LUI po += 4;
// po += 4;
// MDFN_en32lsb(po, (0xD << 26) | (1 << 21) | (9 << 16) | (TextMem_Start & 0xFFFF)); // ORI // Load dest address into r9
// po += 4; MDFN_en32lsb(po, (0xF << 26) | (0 << 21) | (1 << 16) | (TextMem_Start >> 16)); // LUI
// po += 4;
// // Load size into r10 MDFN_en32lsb(po, (0xD << 26) | (1 << 21) | (9 << 16) | (TextMem_Start & 0xFFFF)); // ORI
// MDFN_en32lsb(po, (0xF << 26) | (0 << 21) | (1 << 16) | (TextMem.size() >> 16)); // LUI po += 4;
// po += 4;
// MDFN_en32lsb(po, (0xD << 26) | (1 << 21) | (10 << 16) | (TextMem.size() & 0xFFFF)); // ORI // Load size into r10
// po += 4; MDFN_en32lsb(po, (0xF << 26) | (0 << 21) | (1 << 16) | (TextMem.size() >> 16)); // LUI
// po += 4;
// // MDFN_en32lsb(po, (0xD << 26) | (1 << 21) | (10 << 16) | (TextMem.size() & 0xFFFF)); // ORI
// // Loop begin po += 4;
// //
// //
// MDFN_en32lsb(po, (0x24 << 26) | (8 << 21) | (1 << 16)); // LBU to r1 // Loop begin
// po += 4; //
//
// MDFN_en32lsb(po, (0x08 << 26) | (10 << 21) | (10 << 16) | 0xFFFF); // Decrement size MDFN_en32lsb(po, (0x24 << 26) | (8 << 21) | (1 << 16)); // LBU to r1
// po += 4; po += 4;
//
// MDFN_en32lsb(po, (0x28 << 26) | (9 << 21) | (1 << 16)); // SB from r1 MDFN_en32lsb(po, (0x08 << 26) | (10 << 21) | (10 << 16) | 0xFFFF); // Decrement size
// po += 4; po += 4;
//
// MDFN_en32lsb(po, (0x08 << 26) | (8 << 21) | (8 << 16) | 0x0001); // Increment source addr MDFN_en32lsb(po, (0x28 << 26) | (9 << 21) | (1 << 16)); // SB from r1
// po += 4; po += 4;
//
// MDFN_en32lsb(po, (0x05 << 26) | (0 << 21) | (10 << 16) | (-5 & 0xFFFF)); MDFN_en32lsb(po, (0x08 << 26) | (8 << 21) | (8 << 16) | 0x0001); // Increment source addr
// po += 4; po += 4;
// MDFN_en32lsb(po, (0x08 << 26) | (9 << 21) | (9 << 16) | 0x0001); // Increment dest addr
// po += 4; MDFN_en32lsb(po, (0x05 << 26) | (0 << 21) | (10 << 16) | (-5 & 0xFFFF));
// po += 4;
// // MDFN_en32lsb(po, (0x08 << 26) | (9 << 21) | (9 << 16) | 0x0001); // Increment dest addr
// // Loop end po += 4;
// //
// //
// // Load SP into r29 // Loop end
// if(ignore_pcsp) //
// {
// po += 16; // Load SP into r29
// } if(ignore_pcsp)
// else {
// { po += 16;
// MDFN_en32lsb(po, (0xF << 26) | (0 << 21) | (1 << 16) | (SP >> 16)); // LUI }
// po += 4; else
// MDFN_en32lsb(po, (0xD << 26) | (1 << 21) | (29 << 16) | (SP & 0xFFFF)); // ORI {
// po += 4; MDFN_en32lsb(po, (0xF << 26) | (0 << 21) | (1 << 16) | (SP >> 16)); // LUI
// po += 4;
// // Load PC into r2 MDFN_en32lsb(po, (0xD << 26) | (1 << 21) | (29 << 16) | (SP & 0xFFFF)); // ORI
// MDFN_en32lsb(po, (0xF << 26) | (0 << 21) | (1 << 16) | ((PC >> 16) | 0x8000)); // LUI po += 4;
// po += 4;
// MDFN_en32lsb(po, (0xD << 26) | (1 << 21) | (2 << 16) | (PC & 0xFFFF)); // ORI // Load PC into r2
// po += 4; MDFN_en32lsb(po, (0xF << 26) | (0 << 21) | (1 << 16) | ((PC >> 16) | 0x8000)); // LUI
// } po += 4;
// MDFN_en32lsb(po, (0xD << 26) | (1 << 21) | (2 << 16) | (PC & 0xFFFF)); // ORI
// // Half-assed instruction cache flush. ;) po += 4;
// for(unsigned i = 0; i < 1024; i++) }
// {
// MDFN_en32lsb(po, 0); // Half-assed instruction cache flush. ;)
// po += 4; for(unsigned i = 0; i < 1024; i++)
// } {
// MDFN_en32lsb(po, 0);
// po += 4;
// }
// // Jump to r2
// MDFN_en32lsb(po, (0x0 << 26) | (2 << 21) | (0x8 << 0)); // JR
// po += 4;
// MDFN_en32lsb(po, 0); // NOP(kinda) // Jump to r2
// po += 4; MDFN_en32lsb(po, (0x0 << 26) | (2 << 21) | (0x8 << 0)); // JR
po += 4;
MDFN_en32lsb(po, 0); // NOP(kinda)
po += 4;
} }
EW_EXPORT s32 shock_MountEXE(void* psx, void* exebuf, int size)
{
LoadEXE((uint8*)exebuf, (uint32)size);
return SHOCK_OK;
}
#ifdef WANT_PSF #ifdef WANT_PSF
PSF1Loader::PSF1Loader(MDFNFILE *fp) PSF1Loader::PSF1Loader(MDFNFILE *fp)
{ {
@ -1744,72 +1754,6 @@ void PSF1Loader::HandleEXE(const uint8 *data, uint32 size, bool ignore_pcsp)
} }
#endif #endif
//static void Cleanup(void);
//static int Load(MDFNFILE *fp)
//{
// try
// {
// const bool IsPSF = PSFLoader::TestMagic(0x01, fp);
//
// if(!TestMagic(fp))
// throw MDFN_Error(0, _("File format is unknown to module \"%s\"."), MDFNGameInfo->shortname);
//
//// For testing.
//#if 0
// #warning "GREMLINS GREMLINS EVERYWHEREE IYEEEEEE"
// #warning "Seriously, GREMLINS! Or peanut butter. Or maybe...DINOSAURS."
//
// static std::vector<CDIF *> CDInterfaces;
//
// //CDInterfaces.push_back(CDIF_Open("/home/sarah-projects/psxdev/tests/cd/adpcm.cue", false, false));
// //CDInterfaces.push_back(CDIF_Open("/extra/games/PSX/Tony Hawk's Pro Skater 2 (USA)/Tony Hawk's Pro Skater 2 (USA).cue", false, false));
// //CDInterfaces.push_back(CDIF_Open("/extra/games/PSX/Jumping Flash! (USA)/Jumping Flash! (USA).cue", false, false));
// //CDInterfaces.push_back(CDIF_Open("/extra/games/PC-FX/Blue Breaker.cue", false, false));
// CDInterfaces.push_back(CDIF_Open("/dev/cdrom2", true, false));
// InitCommon(&CDInterfaces, !IsPSF, true);
//#else
// InitCommon(NULL, !IsPSF, true);
//#endif
//
// TextMem.resize(0);
//
// if(IsPSF)
// {
// psf_loader = new PSF1Loader(fp);
//
// std::vector<std::string> SongNames;
//
// SongNames.push_back(psf_loader->tags.GetTag("title"));
//
// Player_Init(1, psf_loader->tags.GetTag("game"), psf_loader->tags.GetTag("artist"), psf_loader->tags.GetTag("copyright"), SongNames);
// }
// else
// LoadEXE(fp->data, fp->size);
// }
// catch(std::exception &e)
// {
// Cleanup();
// throw;
// }
//
// return(1);
//}
//static void LoadCD(std::vector<CDIF *> *CDInterfaces)
//{
// try
// {
// InitCommon(CDInterfaces);
//
// MDFNGameInfo->GameType = GMT_CDROM;
// }
// catch(std::exception &e)
// {
// Cleanup();
// throw;
// }
//}
static void Cleanup(void) static void Cleanup(void)
{ {
TextMem.resize(0); TextMem.resize(0);

View File

@ -278,6 +278,9 @@ EW_EXPORT s32 shock_Peripheral_SetPadInput(void* psx, s32 address, u32 buttons,
//Performs one of several transactions on an attached memory card. //Performs one of several transactions on an attached memory card.
EW_EXPORT s32 shock_Peripheral_MemcardTransact(void* psx, s32 address, ShockMemcardTransaction* transaction); EW_EXPORT s32 shock_Peripheral_MemcardTransact(void* psx, s32 address, ShockMemcardTransaction* transaction);
//Mounts a PS-EXE executable
EW_EXPORT s32 shock_MountEXE(void* psx, void* exebuf, int size);
//Sets the power to ON. Returns SHOCK_NOCANDO if already on. //Sets the power to ON. Returns SHOCK_NOCANDO if already on.
EW_EXPORT s32 shock_PowerOn(void* psx); EW_EXPORT s32 shock_PowerOn(void* psx);