Remove GlobalWin.CR_GL because it wasn't being used

This commit is contained in:
adelikat 2017-05-22 11:16:15 -05:00
parent 0796c14046
commit 28f9d0ee0d
2 changed files with 9 additions and 10 deletions

View File

@ -13,8 +13,6 @@ namespace BizHawk.Client.EmuHawk
/// </summary>
public static IGL GL;
public static GLManager.ContextRef CR_GL;
/// <summary>
/// The IGL_TK to be used for specifically opengl operations (accessing textures from opengl-based cores)
/// </summary>

View File

@ -137,7 +137,6 @@ namespace BizHawk.Client.EmuHawk
// setup the GL context manager, needed for coping with multiple opengl cores vs opengl display method
GLManager.CreateInstance(GlobalWin.IGL_GL);
GlobalWin.GLManager = GLManager.Instance;
GlobalWin.CR_GL = GlobalWin.GLManager.GetContextForIGL(GlobalWin.GL);
//now create the "GL" context for the display method. we can reuse the IGL_TK context if opengl display method is chosen
REDO_DISPMETHOD:
@ -153,6 +152,7 @@ namespace BizHawk.Client.EmuHawk
{
var e2 = new Exception("Initialization of Direct3d 9 Display Method failed; falling back to GDI+", ex);
new ExceptionBox(e2).ShowDialog();
// fallback
Global.Config.DispMethod = Config.EDispMethod.GdiPlus;
goto REDO_DISPMETHOD;
@ -161,6 +161,7 @@ namespace BizHawk.Client.EmuHawk
else
{
GlobalWin.GL = GlobalWin.IGL_GL;
// check the opengl version and dont even try to boot this crap up if its too old
int version = GlobalWin.IGL_GL.Version;
if (version < 200)