diff --git a/BizHawk.Client.Common/BizHawk.Client.Common.csproj b/BizHawk.Client.Common/BizHawk.Client.Common.csproj
index c846aab618..66e8d42993 100644
--- a/BizHawk.Client.Common/BizHawk.Client.Common.csproj
+++ b/BizHawk.Client.Common/BizHawk.Client.Common.csproj
@@ -113,9 +113,6 @@
-
- Code
-
diff --git a/BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj b/BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
index 8ae3af69a0..7f99012e03 100644
--- a/BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
+++ b/BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
@@ -549,6 +549,7 @@
+
diff --git a/BizHawk.Client.Common/GLManager.cs b/BizHawk.Client.EmuHawk/GLManager.cs
similarity index 94%
rename from BizHawk.Client.Common/GLManager.cs
rename to BizHawk.Client.EmuHawk/GLManager.cs
index de6826d67d..85000bab91 100644
--- a/BizHawk.Client.Common/GLManager.cs
+++ b/BizHawk.Client.EmuHawk/GLManager.cs
@@ -2,7 +2,7 @@ using System;
using BizHawk.Bizware.BizwareGL;
-namespace BizHawk.Client.Common
+namespace BizHawk.Client.EmuHawk
{
///
/// This singleton class manages OpenGL contexts, in an effort to minimize context changes.
diff --git a/BizHawk.Client.MultiHawk/DisplayManager/DisplayManager.cs b/BizHawk.Client.MultiHawk/DisplayManager/DisplayManager.cs
index 5c7719286b..add6a9f198 100644
--- a/BizHawk.Client.MultiHawk/DisplayManager/DisplayManager.cs
+++ b/BizHawk.Client.MultiHawk/DisplayManager/DisplayManager.cs
@@ -9,6 +9,7 @@ using System.Drawing;
using BizHawk.Emulation.Common;
using BizHawk.Client.Common;
+using BizHawk.Client.EmuHawk;
using BizHawk.Client.EmuHawk.FilterManager;
using BizHawk.Bizware.BizwareGL;
diff --git a/BizHawk.Client.MultiHawk/EmulatorWindow.cs b/BizHawk.Client.MultiHawk/EmulatorWindow.cs
index cc1734a8d0..8b3f57e0a2 100644
--- a/BizHawk.Client.MultiHawk/EmulatorWindow.cs
+++ b/BizHawk.Client.MultiHawk/EmulatorWindow.cs
@@ -9,6 +9,7 @@ using System.Windows.Forms;
using BizHawk.Common;
using BizHawk.Common.BufferExtensions;
+using BizHawk.Client.EmuHawk;
using BizHawk.Bizware.BizwareGL;
using BizHawk.Client.Common;
using BizHawk.Emulation.Common;
diff --git a/BizHawk.Client.MultiHawk/Mainform.cs b/BizHawk.Client.MultiHawk/Mainform.cs
index 4483834a48..7f4d753066 100644
--- a/BizHawk.Client.MultiHawk/Mainform.cs
+++ b/BizHawk.Client.MultiHawk/Mainform.cs
@@ -13,6 +13,7 @@ using System.Windows.Forms;
using BizHawk.Common;
using BizHawk.Common.IOExtensions;
+using BizHawk.Client.EmuHawk;
using BizHawk.Bizware.BizwareGL;
using BizHawk.Emulation.Common;
using BizHawk.Emulation.Common.IEmulatorExtensions;
@@ -32,7 +33,7 @@ namespace BizHawk.Client.MultiHawk
public Mainform(string[] args)
{
- BizHawk.Client.Common.GLManager.CreateInstance();
+ GLManager.CreateInstance();
InitializeComponent();
_throttle = new BizHawk.Client.EmuHawk.Throttle();
@@ -319,7 +320,7 @@ namespace BizHawk.Client.MultiHawk
Emulator = loader.LoadedEmulator,
GL = new Bizware.BizwareGL.Drivers.OpenTK.IGL_TK(),
- GLManager = BizHawk.Client.Common.GLManager.Instance,
+ GLManager = GLManager.Instance,
Game = loader.Game,
CurrentRomPath = loader.CanonicalFullPath
};