diff --git a/BizHawk.MultiClient/MainForm.Movie.cs b/BizHawk.MultiClient/MainForm.Movie.cs index d0adf52dc4..a272d1ba80 100644 --- a/BizHawk.MultiClient/MainForm.Movie.cs +++ b/BizHawk.MultiClient/MainForm.Movie.cs @@ -19,7 +19,7 @@ namespace BizHawk.MultiClient { Global.MovieSession.Movie.WriteMovie(); } - + Global.MovieSession = new MovieSession(); Global.MovieSession.Movie = m; RewireInputChain(); @@ -133,10 +133,10 @@ namespace BizHawk.MultiClient { return true; } - + else if (Global.MovieSession.Movie.IsRecording) { - + if (ReadOnly) { if (!Global.MovieSession.Movie.CheckTimeLines(path, false)) @@ -234,7 +234,7 @@ namespace BizHawk.MultiClient { Global.MovieSession.LatchInputFromPlayer(Global.MovieInputSourceAdapter); } - + else if (Global.MovieSession.Movie.IsFinished) { if (Global.Emulator.Frame < Global.MovieSession.Movie.Frames) //This scenario can happen from rewinding (suddenly we are back in the movie, so hook back up to the movie