From 2843b4c8af043ed7f92931df041aac08739dfb8f Mon Sep 17 00:00:00 2001 From: alyosha-tas Date: Mon, 19 Sep 2016 22:42:20 -0400 Subject: [PATCH] Timing fix This one actually mattered for mapper 83, which relies on pretty tight timing and power up behaviour. --- BizHawk.Emulation.Cores/Consoles/Nintendo/NES/PPU.run.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/PPU.run.cs b/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/PPU.run.cs index 6c98d2f909..f41a18541f 100644 --- a/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/PPU.run.cs +++ b/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/PPU.run.cs @@ -643,8 +643,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES clear_2002(); } runppu(241 * kLineTime); - Reg2002_vblank_active = true; runppu(preNMIlines * kLineTime); + Reg2002_vblank_active = true; --ppudead; } }