make Bk2LogEntryGenerator.GenerateLogKey static
there is no reason for it to be an instance method
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f679d8622f
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@ -51,11 +51,11 @@ namespace BizHawk.Client.Common
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/// documentation of the meaning of the mnemonics and not to be used to
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/// enforce the mnemonic values
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/// </summary>
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public string GenerateLogKey()
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public static string GenerateLogKey(ControllerDefinition definition)
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{
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var sb = new StringBuilder();
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foreach (var group in _source.Definition.ControlsOrdered.Where(static c => c.Count is not 0))
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foreach (var group in definition.ControlsOrdered.Where(static c => c.Count is not 0))
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{
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sb.Append('#');
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foreach (var button in group)
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@ -14,7 +14,7 @@ namespace BizHawk.Client.Common
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{
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writer.WriteLine("[Input]");
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writer.Write("LogKey:");
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writer.WriteLine(string.IsNullOrEmpty(LogKey) ? LogGeneratorInstance(Session.MovieController).GenerateLogKey() : LogKey);
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writer.WriteLine(string.IsNullOrEmpty(LogKey) ? Bk2LogEntryGenerator.GenerateLogKey(Session.MovieController.Definition) : LogKey);
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foreach (var record in Log)
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{
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@ -90,7 +90,7 @@ namespace BizHawk.Client.Common.movie.import
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_controller = new SimpleController(controllerDefinition);
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_playerCount = controllerDefinition.PlayerCount;
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Result.Movie.LogKey = new Bk2LogEntryGenerator(VSystemID.Raw.SNES, new Bk2Controller(controllerDefinition)).GenerateLogKey();
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Result.Movie.LogKey = Bk2LogEntryGenerator.GenerateLogKey(controllerDefinition);
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foreach (var item in zip.Entries)
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{
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@ -193,7 +193,7 @@ namespace BizHawk.Client.Common.movie.import
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ControllerDefinition definition = new Snes9xControllers(ss).ControllerDefinition;
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SimpleController controllers = new(definition);
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Result.Movie.LogKey = new Bk2LogEntryGenerator(VSystemID.Raw.SNES, new Bk2Controller(definition)).GenerateLogKey();
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Result.Movie.LogKey = Bk2LogEntryGenerator.GenerateLogKey(definition);
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r.BaseStream.Position = firstFrameOffset;
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/*
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@ -2,6 +2,8 @@
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using System.Drawing;
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using System.Windows.Forms;
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using BizHawk.Client.Common;
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namespace BizHawk.Client.EmuHawk
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{
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public partial class MacroInputTool
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@ -47,8 +49,7 @@ namespace BizHawk.Client.EmuHawk
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s.Refresh();
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// Update the selected zone's key
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var lg = MovieSession.Movie.LogGeneratorInstance(MovieSession.MovieController);
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string key = lg.GenerateLogKey();
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string key = Bk2LogEntryGenerator.GenerateLogKey(MovieSession.MovieController.Definition);
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key = key.Replace("#", "");
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foreach (var box in _buttonBoxes)
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@ -20,11 +20,9 @@ namespace BizHawk.Client.EmuHawk
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public MovieZone(IEmulator emulator, ToolManager tools, IMovieSession movieSession, int start, int length, string key = "")
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: this(emulator, tools, movieSession)
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{
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var lg = movieSession.Movie.LogGeneratorInstance(movieSession.MovieController);
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if (key == "")
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{
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key = lg.GenerateLogKey();
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key = Bk2LogEntryGenerator.GenerateLogKey(movieSession.MovieController.Definition);
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}
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key = key.Replace("#", "");
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@ -38,9 +36,8 @@ namespace BizHawk.Client.EmuHawk
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InitController(_inputKey);
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var logGenerator = movieSession.Movie.LogGeneratorInstance(_controller);
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logGenerator.GenerateLogEntry(); // Reference and create all buttons.
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string movieKey = logGenerator.GenerateLogKey().Replace("#", "");
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string movieKey = Bk2LogEntryGenerator.GenerateLogKey(_controller.Definition).Replace("#", "");
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movieKey = movieKey.Substring(startIndex: 0, length: movieKey.Length - 1); // drop last char
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if (key == movieKey)
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{
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@ -236,8 +233,7 @@ namespace BizHawk.Client.EmuHawk
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// If the LogKey contains buttons/controls not accepted by the emulator,
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// tell the user and display the macro's controller name and player count
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_inputKey = readText[0];
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var lg = _movieSession.Movie.LogGeneratorInstance(_movieSession.MovieController);
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string key = lg.GenerateLogKey();
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string key = Bk2LogEntryGenerator.GenerateLogKey(_movieSession.MovieController.Definition);
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key = key.Replace("#", "");
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key = key.Substring(startIndex: 0, length: key.Length - 1); // drop last char
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string[] emuKeys = key.Split('|');
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