changelog updates
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@ -12,12 +12,13 @@ next
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**Validate user shaders at selection time
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**Support user custom AR selection
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**Add --load-state commandline
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**fix --fullscreen and fullscreenOnLoad options
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**Fix --fullscreen and fullscreenOnLoad options
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**Streamline editing RAM Watches
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**Tidy main form context menu
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**Add more options for U+D/L+R forbid/mutex
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**Fix Ram Search, Ram Watch, Cheats recent file lists
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**Fix ffmpeg path for AV writer broken a couple of releases ago
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**Add menu command to record avi skipping av writer selection
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**Remember codec selection between program sessions
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**Fix toolbox
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**Improvements to Retro shader compatibility
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@ -35,30 +36,43 @@ next
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***Add Action Replay converter for SMS, SNES, Genesis, GBA
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***Add Game Genie converter for Genesis, SNES, GG, NES
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**Tastudio (TODO - feos adelikat write about it)
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***Color stated frames on WasLag too.
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***Don't truncate LagLog if the branch's one is shorter, but input is the same.
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***Clean up garbage lua text and drawings.
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***Put branch states to a separate greenzone file.
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***TSM never actually uses currentBranch, so why should it have it?
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***Last preparation before new tasproject entry.
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***Save/load TasSession variables in .tasproj.
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***Update RowCount before scrolling to frame.
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***Account for mouse speed when advancing/rewinding.
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**Tastudio
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***Color stated frames on WasLag too
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***Don't truncate LagLog if the branch's one is shorter, but input is the same
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***Clean up garbage lua text and drawings in branches
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***Default scroll speed to 3
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***Put branch states to a separate greenzone file
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***Save/load TasSession variables (current frame and branch) in .tasproj
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***Fix scrolling when loading a branch
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***Account for mouse speed when advancing/rewinding
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***Fix ALT+ hotkeys
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***Update columns on every file load
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***ScreenshotControl tweaks and fixes
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***UserText in branches, available from lua and menu, is printed in ScreenshotControl
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***Add GUI buttons to branch view and marker view
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***Rightclick selects rows in branch and marker views
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***Hotkeys and shortcuts for input view and branch view
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***Add seeking progressbar
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***Saving progressbar reports progress gradually
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***Allow going to frame 0 for savestate-anchored movies
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***Fix #515 - Save and load column settings in projects
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***Fix #520 - An item with the same key has already been added
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***Fix #504 - TAStudio opened several thousand Set Markers dialogs
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**Basic Bot
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***Monospaced input display
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***Get smarter
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**Lua
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**Add tons of new fonts and text rendering options
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**Add two new fonts (gens/snes9x and fceux) and text rendering options
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**Fix gameExtraPadding coordinate translation
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**Fix (or at least temporarily banish) floating point math errors when running n64
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**Add CloseEmulatorWithCode (for returning exe process return code from script)
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**Clarify script pause/stop state in UI and logic
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**Autoload recent scripts (unless there's a recent session to autoload)
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**Fix forms.destroyall() and call it when lua console closes
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**Fix error in sizing of lua draw buffers with SetGameExtraPadding (and probably ClientExtraPadding) use
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**Fix #538 - Ability to pass memory domain to memory read/write functions
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*PSX
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**Fix #530 "AV Resizing shows black screen with PSX"
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@ -69,7 +83,7 @@ next
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**Build dlls without msvcrt14 dependencies (to run on more systems)
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*Genesis
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**Fix missing scrollbars in VDP viewer
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**Add missing scrollbars in VDP viewer
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**Fix #543 (support up to 32MB roms)
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=========================================
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