lua - a bit more cleanup
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@ -64,7 +64,7 @@ namespace BizHawk.Client.EmuHawk
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var attributes = lib.GetCustomAttributes(typeof(LuaLibraryAttribute), false);
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if (attributes.Any())
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{
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addLibrary = VersionInfo.DeveloperBuild || (attributes.First() as LuaLibraryAttribute).Released;
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addLibrary = VersionInfo.DeveloperBuild || ((LuaLibraryAttribute)attributes.First()).Released;
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}
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if (addLibrary)
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@ -133,7 +133,6 @@ namespace BizHawk.Client.EmuHawk
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}
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}
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public bool IsRunning { get; set; }
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public bool FrameAdvanceRequested { get; private set; }
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public override LuaFunctionList RegisteredFunctions => EventsLibrary.RegisteredFunctions;
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@ -197,6 +197,7 @@
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Coalescer/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Coleco/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=colesced/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Coroutine/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Cpus/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=curr/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Datarows/@EntryIndexedValue">True</s:Boolean>
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@ -242,6 +243,7 @@
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Intelli/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=INTV/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Joypad/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=keepalives/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Libretro/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Lightgun/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Lmsv/@EntryIndexedValue">True</s:Boolean>
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