remove redundant array initializers

This commit is contained in:
adelikat 2020-12-13 14:18:45 -06:00
parent eeca40e072
commit 213729550d
17 changed files with 34 additions and 35 deletions

View File

@ -170,7 +170,7 @@ namespace BizHawk.Bizware.BizwareGL
float x1 = u1 * tex.Width;
float y1 = v1 * tex.Height;
sd.PointF[] destPoints = new sd.PointF[] {
sd.PointF[] destPoints = {
new sd.PointF(x,y),
new sd.PointF(x+w,y),
new sd.PointF(x,y+h),
@ -254,7 +254,7 @@ namespace BizHawk.Bizware.BizwareGL
SetupMatrix(g);
sd.PointF[] destPoints = new sd.PointF[] {
sd.PointF[] destPoints = {
new sd.PointF(x,y),
new sd.PointF(x+w,y),
new sd.PointF(x,y+h),

View File

@ -83,7 +83,7 @@ namespace BizHawk.Client.Common.Filters
PS + new Vector2(1, 1)
};
bool[] trialsLimited = new bool[] { false, false, false};
bool[] trialsLimited = { false, false, false };
int bestIndex = -1;
float bestValue = 1000.0f;
for (int t = 0; t < trials.Length; t++)

View File

@ -6,7 +6,7 @@ namespace BizHawk.Client.Common
internal static class PolarRectConversionData
{
/// <remarks>generated with ruby: <c>def f(r, θ) (r * Math.cos(θ * Math::PI / 180)).round end; puts (0..181).map {|r| "{" + (0..359).map {|θ| f(r, θ)} * ", " + "}"} * ",\n"</c></remarks>
public static readonly short[,] _rθ2x = new short[,] {
public static readonly short[,] _rθ2x = {
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
{ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 },
@ -192,7 +192,7 @@ namespace BizHawk.Client.Common
};
/// <remarks>generated with ruby: <c>def f(r, θ) (r * Math.sin(θ * Math::PI / 180)).round end; puts (0..181).map {|r| "{" + (0..359).map {|θ| f(r, θ)} * ", " + "}"} * ",\n"</c></remarks>
public static readonly short[,] _rθ2y = new short[,] {
public static readonly short[,] _rθ2y = {
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
@ -378,7 +378,7 @@ namespace BizHawk.Client.Common
};
/// <remarks>generated with ruby: <c>def f(x, y) Math.hypot(x &lt; 128 ? x : x - 256, y &lt; 128 ? y : y - 256).round end; puts (0..255).map {|x| "{" + (0..255).map {|y| f(x, y)} * ", " + "}"} * ",\n"</c></remarks>
public static readonly ushort[,] _xy2r = new ushort[,] {
public static readonly ushort[,] _xy2r = {
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 127, 126, 125, 124, 123, 122, 121, 120, 119, 118, 117, 116, 115, 114, 113, 112, 111, 110, 109, 108, 107, 106, 105, 104, 103, 102, 101, 100, 99, 98, 97, 96, 95, 94, 93, 92, 91, 90, 89, 88, 87, 86, 85, 84, 83, 82, 81, 80, 79, 78, 77, 76, 75, 74, 73, 72, 71, 70, 69, 68, 67, 66, 65, 64, 63, 62, 61, 60, 59, 58, 57, 56, 55, 54, 53, 52, 51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 40, 39, 38, 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1 },
{ 1, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 127, 126, 125, 124, 123, 122, 121, 120, 119, 118, 117, 116, 115, 114, 113, 112, 111, 110, 109, 108, 107, 106, 105, 104, 103, 102, 101, 100, 99, 98, 97, 96, 95, 94, 93, 92, 91, 90, 89, 88, 87, 86, 85, 84, 83, 82, 81, 80, 79, 78, 77, 76, 75, 74, 73, 72, 71, 70, 69, 68, 67, 66, 65, 64, 63, 62, 61, 60, 59, 58, 57, 56, 55, 54, 53, 52, 51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 40, 39, 38, 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1 },
{ 2, 2, 3, 4, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 127, 126, 125, 124, 123, 122, 121, 120, 119, 118, 117, 116, 115, 114, 113, 112, 111, 110, 109, 108, 107, 106, 105, 104, 103, 102, 101, 100, 99, 98, 97, 96, 95, 94, 93, 92, 91, 90, 89, 88, 87, 86, 85, 84, 83, 82, 81, 80, 79, 78, 77, 76, 75, 74, 73, 72, 71, 70, 69, 68, 67, 66, 65, 64, 63, 62, 61, 60, 59, 58, 57, 56, 55, 54, 53, 52, 51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 40, 39, 38, 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 4, 3, 2 },
@ -638,7 +638,7 @@ namespace BizHawk.Client.Common
};
/// <remarks>generated with ruby: <c>def f(x, y) x1 = x &lt; 128 ? x : x - 256; (180 * (y &lt; 128 ? Math.atan2(y, x1) / Math::PI : Math.atan2(y - 256, x1) / Math::PI + 2)).round end; puts (0..255).map {|x| "{ " + (0..255).map {|y| f(x, y)} * ", " + " }"} * ",\n"</c></remarks>
public static readonly ushort[,] _xy2θ = new ushort[,] {
public static readonly ushort[,] _xy2θ = {
{ 0, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270 },
{ 0, 45, 63, 72, 76, 79, 81, 82, 83, 84, 84, 85, 85, 86, 86, 86, 86, 87, 87, 87, 87, 87, 87, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 270, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 273, 273, 273, 273, 273, 273, 274, 274, 274, 274, 275, 275, 276, 276, 277, 278, 279, 281, 284, 288, 297, 315 },
{ 0, 27, 45, 56, 63, 68, 72, 74, 76, 77, 79, 80, 81, 81, 82, 82, 83, 83, 84, 84, 84, 85, 85, 85, 85, 85, 86, 86, 86, 86, 86, 86, 86, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 89, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 271, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 272, 273, 273, 273, 273, 273, 273, 273, 273, 273, 273, 273, 273, 273, 274, 274, 274, 274, 274, 274, 274, 275, 275, 275, 275, 275, 276, 276, 276, 277, 277, 278, 278, 279, 279, 280, 281, 283, 284, 286, 288, 292, 297, 304, 315, 333 },

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@ -56,7 +56,7 @@ namespace BizHawk.Emulation.Cores.Components.LR35902
OP };
}
private static ushort[] INT_vectors = new ushort[] {0x40, 0x48, 0x50, 0x58, 0x60, 0x00};
private static ushort[] INT_vectors = { 0x40, 0x48, 0x50, 0x58, 0x60, 0x00 };
public ushort int_src;
public byte int_clear;

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@ -30,7 +30,7 @@ namespace BizHawk.Emulation.Cores.Components.M6502
// CompiledMicrocode[i] = (short)temp[i];
}
static Uop[][] Microcode = new Uop[][]
static Uop[][] Microcode =
{
//0x00
/*BRK [implied]*/ new Uop[] { Uop.Fetch2, Uop.PushPCH, Uop.PushPCL, Uop.PushP_BRK, Uop.FetchPCLVector, Uop.FetchPCHVector, Uop.End_SuppressInterrupt },

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@ -540,7 +540,7 @@ namespace BizHawk.Emulation.Cores.Computers.AmstradCPC
/// <summary>
/// Volume table to be used
/// </summary>
private static uint[] AYVolumes = new uint[]
private static uint[] AYVolumes =
{
0x0000,0x0000,0x0340,0x0340,0x04C0,0x04C0,0x06F2,0x06F2,
0x0A44,0x0A44,0x0F13,0x0F13,0x1510,0x1510,0x227E,0x227E,

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@ -532,7 +532,7 @@ namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
/// <summary>
/// Volume table to be used
/// </summary>
private static uint[] AYVolumes = new uint[]
private static uint[] AYVolumes =
{
0x0000,0x0000,0x0340,0x0340,0x04C0,0x04C0,0x06F2,0x06F2,
0x0A44,0x0A44,0x0F13,0x0F13,0x1510,0x1510,0x227E,0x227E,

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@ -35,7 +35,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
}
static readonly string[] mnemonics = new string[]
static readonly string[] mnemonics =
{
"LR A, KU", // 0x00
"LR A, KL", // 0x01

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@ -15,13 +15,12 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
private BlipBuffer _blip_L = new BlipBuffer(15000);
private BlipBuffer _blip_R = new BlipBuffer(15000);
public static bool[] DUTY_CYCLES = new bool[] {false, false, false, false, false, false, false, true,
public static bool[] DUTY_CYCLES = { false, false, false, false, false, false, false, true,
true, false, false, false, false, false, false, true,
true, false, false, false, false, true, true, true,
false, true, true, true, true, true, true, false};
public static int[] DIVISOR = new int[] { 8, 16, 32, 48, 64, 80, 96, 112 };
false, true, true, true, true, true, true, false };
public static int[] DIVISOR = { 8, 16, 32, 48, 64, 80, 96, 112 };
public const int NR10 = 0;
public const int NR11 = 1;
@ -45,7 +44,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
public const int NR51 = 19;
public const int NR52 = 20;
public static int[] unused_bits = new int[] { 0x80, 0x3F, 0x00, 0xFF, 0xBF,
public static int[] unused_bits = { 0x80, 0x3F, 0x00, 0xFF, 0xBF,
0x3F, 0x00, 0xFF, 0xBF,
0x7F, 0xFF, 0x9F, 0xFF, 0xBF,
0xFF, 0x00, 0x00, 0xBF,
@ -169,7 +168,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
if (WAVE_enable)
{
if (WAVE_can_get || Core.is_GBC) { ret = Wave_RAM[WAVE_wave_cntr >> 1]; }
else { ret = 0xFF; }
else { ret = 0xFF; }
}
else { ret = Wave_RAM[addr & 0x0F]; }
@ -303,7 +302,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
SQ2_per = (byte)(value & 7);
// several glitchy effects happen when writing to NRx2 during audio playing
if (((Audio_Regs[NR22] & 7) == 0) && !SQ2_vol_done) { SQ2_vol_state++; }
if (((Audio_Regs[NR22] & 7) == 0) && !SQ2_vol_done) { SQ2_vol_state++; }
else if ((Audio_Regs[NR22] & 8) == 0) { SQ2_vol_state += 2; }
if (((Audio_Regs[NR22] ^ value) & 8) > 0) { SQ2_vol_state = (byte)(0x10 - SQ2_vol_state); }

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@ -41,7 +41,7 @@
}
}
static byte[] scramble_table = new byte[] { 0, 3, 1, 5, 6, 7, 2, 4 };
static byte[] scramble_table = { 0, 3, 1, 5, 6, 7, 2, 4 };
static int scramble_A000(byte val)
{
return (val & ~0x7) | scramble_table[val & 0x7];

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@ -17,7 +17,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
static byte[] Masks = new byte[16 * 16]; // what is the resulting 8 bit chr reg value ANDed with?
static byte[] A10s = new byte[16 * 16]; // and then what is it ORed with?
static byte[] PTables = new byte[]
static byte[] PTables =
{
0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,
0x80,0xc0,0x81,0xc1,0x82,0xc2,0x83,0xc3,

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@ -52,7 +52,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
}
const int SHIFT = 2;
public static byte[,] FCEUX_Standard = new byte[,]
public static byte[,] FCEUX_Standard =
{
{ 0x1D<<SHIFT, 0x1D<<SHIFT, 0x1D<<SHIFT }, /* Value 0 */
{ 0x09<<SHIFT, 0x06<<SHIFT, 0x23<<SHIFT }, /* Value 1 */

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@ -154,14 +154,14 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
return PadNames.Zip(PadMasks, (s, i) => new PadEnt(prefix + s, i)).ToArray();
}
private static string[] PadNames = new[]
{
"Up", "Down", "Left", "Right", "Start", "Select", "B", "A"
};
private static int[] PadMasks = new[]
{
16, 32, 64, 128, 8, 4, 2, 1
};
private static string[] PadNames =
{
"Up", "Down", "Left", "Right", "Start", "Select", "B", "A"
};
private static int[] PadMasks =
{
16, 32, 64, 128, 8, 4, 2, 1
};
private static PadEnt[] PadP1 = GetPadList(1);
private static PadEnt[] PadP2 = GetPadList(2);

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@ -497,7 +497,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
}
}
static int[,] ModeBpps = new[,] {
static int[,] ModeBpps = {
{2,2,2,2},
{4,4,2,0},
{4,4,0,0},

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@ -5,7 +5,7 @@ namespace BizHawk.Emulation.Cores.Sega.MasterSystem
{
public partial class VDP
{
int[] PaletteTMS9918 = new int[]
int[] PaletteTMS9918 =
{
unchecked((int)0xFF000000),
unchecked((int)0xFF000000),

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@ -291,7 +291,7 @@ namespace BizHawk.Emulation.Cores
public static SimpleMagicRecord FLAC = new SimpleMagicRecord { Key = "fLaC" };
public static SimpleMagicRecord MPC = new SimpleMagicRecord { Key = "MP+", ExtraCheck = (s) => { s.Position += 3; return s.ReadByte() >= 7; } };
public static SimpleMagicRecord APE = new SimpleMagicRecord { Key = "MAC " };
public static SimpleMagicRecord[] WAV = new SimpleMagicRecord[] {
public static SimpleMagicRecord[] WAV = {
new SimpleMagicRecord { Offset = 0, Key = "RIFF" },
new SimpleMagicRecord { Offset = 8, Key = "WAVEfmt " }
};
@ -383,7 +383,7 @@ namespace BizHawk.Emulation.Cores
delegate FileIDResult FormatTester(IdentifyJob job);
static int[] no_offsets = new int[] { 0 };
static int[] no_offsets = { 0 };
/// <summary>
/// checks for the magic string (bytewise ASCII check) at the given address

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@ -404,7 +404,7 @@ namespace BizHawk.Emulation.Cores.Components
static void makeDphaseTable()
{
uint fnum, block, ML;
uint[] mltable = new uint[] { 1, 1 * 2, 2 * 2, 3 * 2, 4 * 2, 5 * 2, 6 * 2, 7 * 2, 8 * 2, 9 * 2, 10 * 2, 10 * 2, 12 * 2, 12 * 2, 15 * 2, 15 * 2 };
uint[] mltable = { 1, 1 * 2, 2 * 2, 3 * 2, 4 * 2, 5 * 2, 6 * 2, 7 * 2, 8 * 2, 9 * 2, 10 * 2, 10 * 2, 12 * 2, 12 * 2, 15 * 2, 15 * 2 };
for (fnum = 0; fnum < 512; fnum++)
for (block = 0; block < 8; block++)