Some progress on mapper 83

loads the 128 k PRG games, with some CHR bugs
This commit is contained in:
alyosha-tas 2016-09-22 17:57:22 -04:00 committed by GitHub
parent 7d644b4a10
commit 1f484854a9
1 changed files with 364 additions and 280 deletions

View File

@ -8,12 +8,15 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
// http://problemkaputt.de/everynes.htm#mapper83cony
public class ConyA : NES.NESBoardBase
{
private ByteBuffer chr_regs = new ByteBuffer(8);
private ByteBuffer prg_regs = new ByteBuffer(4);
private ByteBuffer low = new ByteBuffer(4); // some kind of security feature?
private ByteBuffer chr_regs = new ByteBuffer(8);
private int prg_mask_8k;
private int prg_bank_mask_16k, prg_bank_mask_8k, chr_bank_mask_2k;
private int IRQCount;
private bool IRQa, IRQ_enable;
private bool IRQa;
private byte bank, mode;
private bool is_2k_bank, is_not_2k_bank;
public override bool Configure(NES.EDetectionOrigin origin)
{
@ -22,12 +25,13 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
case "MAPPER083":
if (Cart.prg_size == 128)
{
prg_mask_8k = Cart.prg_size / 8 - 1;
prg_regs[0] = 0xC;
prg_regs[1] = 0xB;
prg_regs[2] = 0xE;
prg_regs[3] = 0xF;
prg_bank_mask_8k = Cart.prg_size / 8 - 1;
prg_bank_mask_16k = Cart.prg_size / 16 - 1;
chr_bank_mask_2k = 127;
//prg_regs[0] = 0xC;
//prg_regs[1] = 0xB;
//prg_regs[2] = 0xE;
//prg_regs[3] = 0xF;
return true;
}
return false;
@ -39,71 +43,125 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
public override void SyncState(Serializer ser)
{
base.SyncState(ser);
ser.Sync("chr_regs", ref chr_regs);
ser.Sync("prg_regs", ref prg_regs);
ser.Sync("chr_regs", ref chr_regs);
ser.Sync("IRQCount", ref IRQCount);
ser.Sync("IRQa", ref IRQa);
ser.Sync("bank", ref bank);
ser.Sync("mode", ref mode);
ser.Sync("is_2k_bank", ref is_2k_bank);
ser.Sync("is_not_2k_bank", ref is_not_2k_bank);
}
public void Mirroring()
{
switch (mode & 3)
{
case 0: SetMirrorType(EMirrorType.Vertical); break;
case 1: SetMirrorType(EMirrorType.Horizontal); break;
case 2: SetMirrorType(EMirrorType.OneScreenA); break;
case 3: SetMirrorType(EMirrorType.OneScreenB); break;
}
}
public override void WritePRG(int addr, byte value)
{
if (addr == 0x100)
switch (addr)
{
IRQ_enable = value.Bit(7);
}
case 0x0000: is_2k_bank = true; bank = value; mode |= 0x40; break;
case 0x3000:
case 0x30FF:
case 0x31FF:
bank = value;
mode |= 0x40;
break;
if (addr == 0x200)
{
IRQCount &= 0xFF00; IRQCount |= value; ;
case 0x0100: mode = (byte)(value | (mode & 0x40)); break;
case 0x0300: prg_regs[0] = value; mode &= 0xBF; break;
case 0x0301: prg_regs[1] = value; mode &= 0xBF; break;
case 0x0302: prg_regs[2] = value; mode &= 0xBF; break;
// used in 1k CHR bank switching
case 0x0312: chr_regs[2] = value; is_not_2k_bank = true; break;
case 0x0313: chr_regs[3] = value; is_not_2k_bank = true; break;
case 0x0314: chr_regs[4] = value; is_not_2k_bank = true; break;
case 0x0315: chr_regs[5] = value; is_not_2k_bank = true; break;
// used in 1k and 2k CHR bank switching
case 0x0310: chr_regs[0] = value; break;
case 0x0311: chr_regs[1] = value; break;
case 0x0316: chr_regs[6] = value; break;
case 0x0317: chr_regs[7] = value; break;
case 0x0200:
IRQCount &= 0xFF00; IRQCount |= value;
IRQSignal = false;
}
if (addr == 0x201)
{
break;
case 0x0201:
IRQCount &= 0xFF;
IRQCount |= value << 8;
IRQa = true;
IRQa = mode.Bit(7);
break;
}
if (addr >= 0x300 && addr <= 0x302)
{
prg_regs[addr & 0x3] = value;
}
if (addr >= 0x310 && addr < 0x318)
{
chr_regs[addr & 0x7] = value;
}
/* TODO
B000h Select 256K ROM/ VROM Windows(upper two address bits)
Bit0 - 3 Unknown
Bit4,6 Bit0 of 256K Block Number
Bit5,7 Bit1 of 256K Block Number
Used values are 00h,50h,A0h,F0h.Other values could probably select
separate 256K banks for ROM / VROM.The ROM selection also affects
the "fixed" 16K at C000h - FFFFh(last bank in current 256K block).
B0FFh Probably same as B000h
B1FFh Probably same as B000h
*/
Mirroring();
}
public override byte ReadPPU(int addr)
{
if (addr < 0x2000)
{
if (is_2k_bank && !is_not_2k_bank)
{
int index = (addr >> 11) & 0x3;
int bank = chr_regs[index];
// indexes are numbered oddly for different bank switching schemes
if (index == 2)
bank = chr_regs[6];
if (index == 3)
bank = chr_regs[7];
bank &= chr_bank_mask_2k;
return VROM[(bank << 11) + (addr & 0x7FF)];
}
else
{
int index = (addr >> 10) & 0x7;
int bank = chr_regs[index];
bank |= ((bank & 0x30) << 4);
bank &= 0xFF;
return VROM[(bank << 10) + (addr & 0x3FF)];
}
}
return base.ReadPPU(addr);
}
public override byte ReadPRG(int addr)
{
if ((mode & 0x40) > 0)
{
if (addr < 0x4000)
{
return ROM[(((bank & 0x7) & 0x3F) << 14) + (addr & 0x3FFF)];
}
return ROM[((((bank & 0x7) & 0x30) | 0x7) << 14) + (addr & 0x3FFF)];
}
else
{
int index = (addr >> 13) & 0x3;
int bank = prg_regs[index] & prg_mask_8k;
int bank = prg_regs[index];
// last bank is fixed
if (index == 3)
bank = prg_bank_mask_8k;
return ROM[(bank << 13) + (addr & 0x1FFF)];
}
}
public override void ClockCPU()
@ -114,10 +172,30 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
if (IRQCount == 0)
{
IRQCount = 0xFFFF;
IRQSignal = IRQ_enable;
IRQSignal = true;
IRQa = false;
}
}
}
public override void WriteEXP(int addr, byte value)
{
if (addr >= 0x1100 && addr <= 0x1103)
low[addr & 0x3] = value;
else
base.WriteEXP(addr, value);
}
public override byte ReadEXP(int addr)
{
if (addr == 0x1000)
return (byte)((NES.DB & 0xFC) | 0);
else if (addr >= 0x1100 && addr <= 0x1103)
return low[addr & 0x3];
else
return base.ReadEXP(addr);
}
}
public class ConyB : NES.NESBoardBase
@ -158,6 +236,12 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
base.SyncState(ser);
ser.Sync("prg_regs", ref prg_regs);
ser.Sync("chr_regs", ref chr_regs);
ser.Sync("IRQCount", ref IRQCount);
ser.Sync("IRQa", ref IRQa);
ser.Sync("bank", ref bank);
ser.Sync("mode", ref mode);
ser.Sync("is_2k_bank", ref is_2k_bank);
ser.Sync("is_not_2k_bank", ref is_not_2k_bank);
}
public void Mirroring()