cleanup
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@ -17,8 +17,7 @@ namespace BizHawk.Client.Common.cheats
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public int Address { get; private set; }
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public int Value { get; private set; }
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// TODO: WatchSize
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public int ByteSize { get; private set; } = 1;
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public WatchSize Size { get; private set; } = WatchSize.Word;
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// 30XXXXXX 00YY
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public void Decode()
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@ -39,26 +38,26 @@ namespace BizHawk.Client.Common.cheats
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}
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var type = _code.Substring(0, 2);
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ByteSize = type switch
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Size = type switch
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{
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"10" => 2,
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"11" => 2,
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"20" => 1,
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"21" => 1,
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"30" => 1,
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"80" => 2,
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"D0" => 2,
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"D1" => 2,
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"D2" => 2,
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"D3" => 2,
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"D4" => 2,
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"D5" => 2,
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"D6" => 2,
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"E0" => 1,
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"E1" => 1,
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"E2" => 1,
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"E3" => 1,
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_ => 1
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"10" => WatchSize.Word,
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"11" => WatchSize.Word,
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"20" => WatchSize.Byte,
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"21" => WatchSize.Byte,
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"30" => WatchSize.Byte,
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"80" => WatchSize.Word,
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"D0" => WatchSize.Word,
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"D1" => WatchSize.Word,
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"D2" => WatchSize.Word,
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"D3" => WatchSize.Word,
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"D4" => WatchSize.Word,
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"D5" => WatchSize.Word,
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"D6" => WatchSize.Word,
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"E0" => WatchSize.Byte,
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"E1" => WatchSize.Byte,
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"E2" => WatchSize.Byte,
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"E3" => WatchSize.Byte,
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_ => WatchSize.Byte
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};
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var s = _code.Remove(0, 2);
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@ -2418,23 +2418,13 @@ namespace BizHawk.Client.EmuHawk
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return;
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}
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var decoder = new PsxGameSharkDecoder(cheat);
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try
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{
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// A Watch needs to be generated so we can make a cheat out of that. This is due to how the Cheat engine works.
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// System Bus Domain, The Address to Watch, Byte size (Word), Hex Display, Description. Big Endian.
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var decoder = new PsxGameSharkDecoder(cheat);
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// My Concern is that Work RAM High may be incorrect?
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if (decoder.ByteSize == 1)
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{
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var watch = Watch.GenerateWatch(MemoryDomains["MainRAM"], decoder.Address, WatchSize.Byte, Common.DisplayType.Hex, false, txtDescription.Text);
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Global.CheatList.Add(new Cheat(watch, decoder.Value));
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}
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else
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{
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var watch = Watch.GenerateWatch(MemoryDomains["MainRAM"], decoder.Address, WatchSize.Word, Common.DisplayType.Hex, false, txtDescription.Text);
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Global.CheatList.Add(new Cheat(watch, decoder.Value));
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}
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var watch = Watch.GenerateWatch(MemoryDomains["MainRAM"], decoder.Address, decoder.Size, Common.DisplayType.Hex, false, txtDescription.Text);
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Global.CheatList.Add(new Cheat(watch, decoder.Value));
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}
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catch (Exception ex)
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{
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