C64 core: tape loading added, lots of bugfixes and improvements
This commit is contained in:
parent
69d0d813eb
commit
1e9564a337
|
@ -1965,7 +1965,7 @@ namespace BizHawk.Client.EmuHawk
|
||||||
if (VersionInfo.DeveloperBuild)
|
if (VersionInfo.DeveloperBuild)
|
||||||
{
|
{
|
||||||
return FormatFilter(
|
return FormatFilter(
|
||||||
"Rom Files", "*.nes;*.fds;*unf;*.sms;*.gg;*.sg;*.pce;*.sgx;*.bin;*.smd;*.rom;*.a26;*.a78;*.lnx;*.m3u;*.cue;*.ccd;*.exe;*.gb;*.gbc;*.gba;*.gen;*.md;*.col;.int;*.smc;*.sfc;*.prg;*.d64;*.g64;*.crt;*.sgb;*.xml;*.z64;*.v64;*.n64;*.ws;*.wsc;*.dsk;*.do;*.po;*.psf;*.minipsf;*.nsf;%ARCH%",
|
"Rom Files", "*.nes;*.fds;*unf;*.sms;*.gg;*.sg;*.pce;*.sgx;*.bin;*.smd;*.rom;*.a26;*.a78;*.lnx;*.m3u;*.cue;*.ccd;*.exe;*.gb;*.gbc;*.gba;*.gen;*.md;*.col;.int;*.smc;*.sfc;*.prg;*.d64;*.g64;*.crt;*.tap;*.sgb;*.xml;*.z64;*.v64;*.n64;*.ws;*.wsc;*.dsk;*.do;*.po;*.psf;*.minipsf;*.nsf;%ARCH%",
|
||||||
"Music Files", "*.psf;*.minipsf;*.sid;*.nsf",
|
"Music Files", "*.psf;*.minipsf;*.sid;*.nsf",
|
||||||
"Disc Images", "*.cue;*.ccd;*.m3u",
|
"Disc Images", "*.cue;*.ccd;*.m3u",
|
||||||
"NES", "*.nes;*.fds;*.unf;*.nsf;%ARCH%",
|
"NES", "*.nes;*.fds;*.unf;*.nsf;%ARCH%",
|
||||||
|
@ -1986,7 +1986,7 @@ namespace BizHawk.Client.EmuHawk
|
||||||
"PlayStation", "*.cue;*.ccd;*.m3u",
|
"PlayStation", "*.cue;*.ccd;*.m3u",
|
||||||
"PSX Executables (experimental)", "*.exe",
|
"PSX Executables (experimental)", "*.exe",
|
||||||
"PSF Playstation Sound File", "*.psf;*.minipsf",
|
"PSF Playstation Sound File", "*.psf;*.minipsf",
|
||||||
"Commodore 64 (experimental)", "*.prg; *.d64, *.g64; *.crt;%ARCH%",
|
"Commodore 64 (experimental)", "*.prg; *.d64, *.g64; *.crt; *.tap;%ARCH%",
|
||||||
"SID Commodore 64 Music File", "*.sid;%ARCH%",
|
"SID Commodore 64 Music File", "*.sid;%ARCH%",
|
||||||
"Nintendo 64", "*.z64;*.v64;*.n64",
|
"Nintendo 64", "*.z64;*.v64;*.n64",
|
||||||
"WonderSwan", "*.ws;*.wsc;%ARCH%",
|
"WonderSwan", "*.ws;*.wsc;%ARCH%",
|
||||||
|
|
|
@ -315,6 +315,7 @@ namespace BizHawk.Emulation.Common
|
||||||
case ".T64":
|
case ".T64":
|
||||||
case ".G64":
|
case ".G64":
|
||||||
case ".CRT":
|
case ".CRT":
|
||||||
|
case ".TAP":
|
||||||
game.System = "C64";
|
game.System = "C64";
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
|
|
@ -151,6 +151,7 @@
|
||||||
<Compile Include="Computers\Commodore64\C64.IDebuggable.cs">
|
<Compile Include="Computers\Commodore64\C64.IDebuggable.cs">
|
||||||
<DependentUpon>C64.cs</DependentUpon>
|
<DependentUpon>C64.cs</DependentUpon>
|
||||||
</Compile>
|
</Compile>
|
||||||
|
<Compile Include="Computers\Commodore64\C64.IDisassemblable.cs" />
|
||||||
<Compile Include="Computers\Commodore64\C64.IDriveLight.cs">
|
<Compile Include="Computers\Commodore64\C64.IDriveLight.cs">
|
||||||
<DependentUpon>C64.cs</DependentUpon>
|
<DependentUpon>C64.cs</DependentUpon>
|
||||||
</Compile>
|
</Compile>
|
||||||
|
@ -176,11 +177,11 @@
|
||||||
<Compile Include="Computers\Commodore64\Cartridge\Mapper0013.cs" />
|
<Compile Include="Computers\Commodore64\Cartridge\Mapper0013.cs" />
|
||||||
<Compile Include="Computers\Commodore64\Cartridge\Mapper0020.cs" />
|
<Compile Include="Computers\Commodore64\Cartridge\Mapper0020.cs" />
|
||||||
<Compile Include="Computers\Commodore64\CassettePort\CassettePortDevice.cs" />
|
<Compile Include="Computers\Commodore64\CassettePort\CassettePortDevice.cs" />
|
||||||
|
<Compile Include="Computers\Commodore64\CassettePort\Tape.cs" />
|
||||||
<Compile Include="Computers\Commodore64\InputFileInfo.cs" />
|
<Compile Include="Computers\Commodore64\InputFileInfo.cs" />
|
||||||
<Compile Include="Computers\Commodore64\Media\PRG.cs" />
|
<Compile Include="Computers\Commodore64\Media\PRG.cs" />
|
||||||
<Compile Include="Computers\Commodore64\Cartridge\Cart.cs" />
|
<Compile Include="Computers\Commodore64\Cartridge\Cart.cs" />
|
||||||
<Compile Include="Computers\Commodore64\MOS\CartridgePort.cs" />
|
<Compile Include="Computers\Commodore64\MOS\CartridgePort.cs" />
|
||||||
<Compile Include="Computers\Commodore64\MOS\CassettePort.cs" />
|
|
||||||
<Compile Include="Computers\Commodore64\MOS\Chip2114.cs" />
|
<Compile Include="Computers\Commodore64\MOS\Chip2114.cs" />
|
||||||
<Compile Include="Computers\Commodore64\MOS\Chip23XX.cs" />
|
<Compile Include="Computers\Commodore64\MOS\Chip23XX.cs" />
|
||||||
<Compile Include="Computers\Commodore64\MOS\Chip4864.cs" />
|
<Compile Include="Computers\Commodore64\MOS\Chip4864.cs" />
|
||||||
|
|
|
@ -2931,5 +2931,10 @@ namespace BizHawk.Emulation.Cores.Components.M6502
|
||||||
if (!rdy_freeze)
|
if (!rdy_freeze)
|
||||||
mi++;
|
mi++;
|
||||||
} //ExecuteOne
|
} //ExecuteOne
|
||||||
|
|
||||||
|
public bool AtInstructionStart()
|
||||||
|
{
|
||||||
|
return Microcode[opcode][mi] >= Uop.End;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -51,15 +51,110 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public IMemoryCallbackSystem MemoryCallbacks
|
public bool CanStep(StepType type)
|
||||||
{
|
{
|
||||||
[FeatureNotImplemented]
|
switch (type)
|
||||||
get { throw new NotImplementedException(); }
|
{
|
||||||
}
|
case StepType.Into:
|
||||||
|
case StepType.Over:
|
||||||
|
case StepType.Out:
|
||||||
|
return true;
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
[FeatureNotImplemented]
|
|
||||||
public void Step(StepType type) { throw new NotImplementedException(); }
|
|
||||||
|
|
||||||
public bool CanStep(StepType type) { return false; }
|
public void Step(StepType type)
|
||||||
}
|
{
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case StepType.Into:
|
||||||
|
StepInto();
|
||||||
|
break;
|
||||||
|
case StepType.Out:
|
||||||
|
StepOut();
|
||||||
|
break;
|
||||||
|
case StepType.Over:
|
||||||
|
StepOver();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void StepInto()
|
||||||
|
{
|
||||||
|
while (board.cpu.AtInstructionStart())
|
||||||
|
{
|
||||||
|
DoCycle();
|
||||||
|
}
|
||||||
|
while (!board.cpu.AtInstructionStart())
|
||||||
|
{
|
||||||
|
DoCycle();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void StepOver()
|
||||||
|
{
|
||||||
|
var instruction = board.cpu.Peek(board.cpu.PC);
|
||||||
|
|
||||||
|
if (instruction == JSR)
|
||||||
|
{
|
||||||
|
var destination = board.cpu.PC + JSRSize;
|
||||||
|
while (board.cpu.PC != destination)
|
||||||
|
{
|
||||||
|
StepInto();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
StepInto();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void StepOut()
|
||||||
|
{
|
||||||
|
var instr = board.cpu.Peek(board.cpu.PC);
|
||||||
|
|
||||||
|
JSRCount = instr == JSR ? 1 : 0;
|
||||||
|
|
||||||
|
var bailOutFrame = Frame + 1;
|
||||||
|
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
StepInto();
|
||||||
|
instr = board.cpu.Peek(board.cpu.PC);
|
||||||
|
if (instr == JSR)
|
||||||
|
{
|
||||||
|
JSRCount++;
|
||||||
|
}
|
||||||
|
else if ((instr == RTS || instr == RTI) && JSRCount <= 0)
|
||||||
|
{
|
||||||
|
StepInto();
|
||||||
|
JSRCount = 0;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
else if (instr == RTS || instr == RTI)
|
||||||
|
{
|
||||||
|
JSRCount--;
|
||||||
|
}
|
||||||
|
else //Emergency Bailout Logic
|
||||||
|
{
|
||||||
|
if (Frame == bailOutFrame)
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private int JSRCount = 0;
|
||||||
|
|
||||||
|
private const byte JSR = 0x20;
|
||||||
|
private const byte RTI = 0x40;
|
||||||
|
private const byte RTS = 0x60;
|
||||||
|
|
||||||
|
private const byte JSRSize = 3;
|
||||||
|
|
||||||
|
public IMemoryCallbackSystem MemoryCallbacks { get; private set; }
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,36 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
using BizHawk.Emulation.Common;
|
||||||
|
|
||||||
|
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||||
|
{
|
||||||
|
public partial class C64 : IDisassemblable
|
||||||
|
{
|
||||||
|
public string Cpu
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return "6510";
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public string PCRegisterName
|
||||||
|
{
|
||||||
|
get { return "PC"; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public IEnumerable<string> AvailableCpus
|
||||||
|
{
|
||||||
|
get { yield return "6510"; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public string Disassemble(MemoryDomain m, uint addr, out int length)
|
||||||
|
{
|
||||||
|
return Components.M6502.MOS6502X.Disassemble((ushort)addr, out length, (a) => m.PeekByte(a));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -102,6 +102,7 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||||
sid.HardReset();
|
sid.HardReset();
|
||||||
vic.HardReset();
|
vic.HardReset();
|
||||||
userPort.HardReset();
|
userPort.HardReset();
|
||||||
|
cassPort.HardReset();
|
||||||
|
|
||||||
// because of how mapping works, the cpu needs to be hard reset twice
|
// because of how mapping works, the cpu needs to be hard reset twice
|
||||||
cpu.HardReset();
|
cpu.HardReset();
|
||||||
|
|
|
@ -4,6 +4,7 @@ using System.IO;
|
||||||
|
|
||||||
using BizHawk.Emulation.Common;
|
using BizHawk.Emulation.Common;
|
||||||
using BizHawk.Emulation.Cores.Computers.Commodore64.MOS;
|
using BizHawk.Emulation.Cores.Computers.Commodore64.MOS;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
|
||||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||||
{
|
{
|
||||||
|
@ -21,8 +22,8 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||||
isReleased: false
|
isReleased: false
|
||||||
)]
|
)]
|
||||||
[ServiceNotApplicable(typeof(IRegionable), typeof(ISettable<,>))]
|
[ServiceNotApplicable(typeof(IRegionable), typeof(ISettable<,>))]
|
||||||
sealed public partial class C64 : IEmulator, IStatable, IInputPollable, IDriveLight, IDebuggable
|
sealed public partial class C64 : IEmulator, IStatable, IInputPollable, IDriveLight, IDebuggable, IDisassemblable
|
||||||
{
|
{
|
||||||
// framework
|
// framework
|
||||||
public C64(CoreComm comm, GameInfo game, byte[] rom, string romextension)
|
public C64(CoreComm comm, GameInfo game, byte[] rom, string romextension)
|
||||||
{
|
{
|
||||||
|
@ -33,13 +34,37 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||||
inputFileInfo.Data = rom;
|
inputFileInfo.Data = rom;
|
||||||
inputFileInfo.Extension = romextension;
|
inputFileInfo.Extension = romextension;
|
||||||
CoreComm = comm;
|
CoreComm = comm;
|
||||||
Init(Region.PAL);
|
Nullable<Region> region = queryUserForRegion();
|
||||||
|
if (region == null)
|
||||||
|
{
|
||||||
|
throw new Exception("Can't construct new C64 because you didn't choose anything");
|
||||||
|
}
|
||||||
|
Init(region.Value);
|
||||||
cyclesPerFrame = board.vic.CyclesPerFrame;
|
cyclesPerFrame = board.vic.CyclesPerFrame;
|
||||||
SetupMemoryDomains();
|
SetupMemoryDomains();
|
||||||
HardReset();
|
MemoryCallbacks = new MemoryCallbackSystem();
|
||||||
|
HardReset();
|
||||||
|
|
||||||
(ServiceProvider as BasicServiceProvider).Register<IVideoProvider>(board.vic);
|
(ServiceProvider as BasicServiceProvider).Register<IVideoProvider>(board.vic);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private Nullable<Region> queryUserForRegion()
|
||||||
|
{
|
||||||
|
Form prompt = new Form() { Width = 160, Height = 120, FormBorderStyle = FormBorderStyle.FixedDialog, Text = "Region selector", StartPosition = FormStartPosition.CenterScreen };
|
||||||
|
Label textLabel = new Label() { Left = 10, Top = 10, Width = 260, Text = "Please choose a region:" };
|
||||||
|
RadioButton palButton = new RadioButton() { Left = 10, Top = 30, Width = 70, Text = "PAL", Checked = true };
|
||||||
|
RadioButton ntscButton = new RadioButton() { Left = 80, Top = 30, Width = 70, Text = "NTSC" };
|
||||||
|
Button confirmation = new Button() { Text = "Ok", Left = 40, Width = 80, Top = 60, DialogResult = DialogResult.OK };
|
||||||
|
confirmation.Click += (sender, e) => { prompt.Close(); };
|
||||||
|
prompt.Controls.Add(textLabel);
|
||||||
|
prompt.Controls.Add(palButton);
|
||||||
|
prompt.Controls.Add(ntscButton);
|
||||||
|
prompt.Controls.Add(confirmation);
|
||||||
|
prompt.AcceptButton = confirmation;
|
||||||
|
|
||||||
|
return prompt.ShowDialog() == DialogResult.OK ? palButton.Checked ? new Nullable<Region>(Region.PAL) : ntscButton.Checked ? new Nullable<Region>(Region.NTSC) : null : null;
|
||||||
|
}
|
||||||
|
|
||||||
// internal variables
|
// internal variables
|
||||||
private int _frame = 0;
|
private int _frame = 0;
|
||||||
|
@ -63,7 +88,8 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||||
_frame = 0;
|
_frame = 0;
|
||||||
_lagcount = 0;
|
_lagcount = 0;
|
||||||
_islag = false;
|
_islag = false;
|
||||||
}
|
frameCycles = 0;
|
||||||
|
}
|
||||||
|
|
||||||
// audio/video
|
// audio/video
|
||||||
public void EndAsyncSound() { } //TODO
|
public void EndAsyncSound() { } //TODO
|
||||||
|
@ -101,79 +127,69 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// process frame
|
int frameCycles;
|
||||||
public void FrameAdvance(bool render, bool rendersound)
|
|
||||||
|
private void DoCycle()
|
||||||
|
{
|
||||||
|
if (frameCycles == 0) {
|
||||||
|
board.inputRead = false;
|
||||||
|
board.PollInput();
|
||||||
|
board.cpu.LagCycles = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
//disk.Execute();
|
||||||
|
board.Execute();
|
||||||
|
frameCycles++;
|
||||||
|
|
||||||
|
// load PRG file if needed
|
||||||
|
if (loadPrg)
|
||||||
|
{
|
||||||
|
// check to see if cpu PC is at the BASIC warm start vector
|
||||||
|
if (board.cpu.PC == ((board.ram.Peek(0x0303) << 8) | board.ram.Peek(0x0302)))
|
||||||
|
{
|
||||||
|
//board.ram.Poke(0x0302, 0xAE);
|
||||||
|
//board.ram.Poke(0x0303, 0xA7);
|
||||||
|
////board.ram.Poke(0x0302, board.ram.Peek(0x0308));
|
||||||
|
////board.ram.Poke(0x0303, board.ram.Peek(0x0309));
|
||||||
|
|
||||||
|
//if (inputFileInfo.Data.Length >= 6)
|
||||||
|
//{
|
||||||
|
// board.ram.Poke(0x0039, inputFileInfo.Data[4]);
|
||||||
|
// board.ram.Poke(0x003A, inputFileInfo.Data[5]);
|
||||||
|
//}
|
||||||
|
PRG.Load(board.pla, inputFileInfo.Data);
|
||||||
|
loadPrg = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (frameCycles == cyclesPerFrame)
|
||||||
|
{
|
||||||
|
board.Flush();
|
||||||
|
_islag = !board.inputRead;
|
||||||
|
|
||||||
|
if (_islag)
|
||||||
|
_lagcount++;
|
||||||
|
frameCycles -= cyclesPerFrame;
|
||||||
|
_frame++;
|
||||||
|
|
||||||
|
//Console.WriteLine("CPUPC: " + C64Util.ToHex(board.cpu.PC, 4) + " 1541PC: " + C64Util.ToHex(disk.PC, 4));
|
||||||
|
|
||||||
|
int test = board.cpu.LagCycles;
|
||||||
|
DriveLightOn = DriveLED;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// process frame
|
||||||
|
public void FrameAdvance(bool render, bool rendersound)
|
||||||
{
|
{
|
||||||
board.inputRead = false;
|
do
|
||||||
board.PollInput();
|
{
|
||||||
board.cpu.LagCycles = 0;
|
DoCycle();
|
||||||
|
}
|
||||||
|
while (frameCycles != 0);
|
||||||
|
}
|
||||||
|
|
||||||
for (int count = 0; count < cyclesPerFrame; count++)
|
private void HandleFirmwareError(string file)
|
||||||
{
|
|
||||||
//disk.Execute();
|
|
||||||
board.Execute();
|
|
||||||
|
|
||||||
#if false
|
|
||||||
if (board.cpu.PC == 0xE16F && (board.cpu.ReadPort() & 0x7) == 7)
|
|
||||||
{
|
|
||||||
// HUGE kernal hack to load files
|
|
||||||
// the only purpose for this is to be able to run the Lorenz
|
|
||||||
// test suite!
|
|
||||||
|
|
||||||
int fileNameLength = board.ram.Peek(0xB7);
|
|
||||||
int fileNameOffset = board.ram.Peek(0xBB) | ((int)board.ram.Peek(0xBC) << 8);
|
|
||||||
byte[] fileNameRaw = new byte[fileNameLength];
|
|
||||||
for (int i = 0; i < fileNameLength; i++)
|
|
||||||
{
|
|
||||||
fileNameRaw[i] = board.ram.Peek(fileNameOffset + i);
|
|
||||||
}
|
|
||||||
var enc = System.Text.Encoding.ASCII;
|
|
||||||
string fileName = enc.GetString(fileNameRaw);
|
|
||||||
string filePath = Path.Combine(@"E:\Programming\Visual Studio 2013\Vice\testprogs\general\Lorenz-2.15\src\", fileName + ".prg");
|
|
||||||
if (File.Exists(filePath))
|
|
||||||
{
|
|
||||||
PRG.Load(board.pla, File.ReadAllBytes(filePath));
|
|
||||||
}
|
|
||||||
board.cpu.PC = 0xE1B5;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// load PRG file if needed
|
|
||||||
if (loadPrg)
|
|
||||||
{
|
|
||||||
// check to see if cpu PC is at the BASIC warm start vector
|
|
||||||
if (board.cpu.PC == ((board.ram.Peek(0x0303) << 8) | board.ram.Peek(0x0302)))
|
|
||||||
{
|
|
||||||
//board.ram.Poke(0x0302, 0xAE);
|
|
||||||
//board.ram.Poke(0x0303, 0xA7);
|
|
||||||
////board.ram.Poke(0x0302, board.ram.Peek(0x0308));
|
|
||||||
////board.ram.Poke(0x0303, board.ram.Peek(0x0309));
|
|
||||||
|
|
||||||
//if (inputFileInfo.Data.Length >= 6)
|
|
||||||
//{
|
|
||||||
// board.ram.Poke(0x0039, inputFileInfo.Data[4]);
|
|
||||||
// board.ram.Poke(0x003A, inputFileInfo.Data[5]);
|
|
||||||
//}
|
|
||||||
PRG.Load(board.pla, inputFileInfo.Data);
|
|
||||||
loadPrg = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
board.Flush();
|
|
||||||
_islag = !board.inputRead;
|
|
||||||
|
|
||||||
if (_islag)
|
|
||||||
_lagcount++;
|
|
||||||
_frame++;
|
|
||||||
|
|
||||||
//Console.WriteLine("CPUPC: " + C64Util.ToHex(board.cpu.PC, 4) + " 1541PC: " + C64Util.ToHex(disk.PC, 4));
|
|
||||||
|
|
||||||
int test = board.cpu.LagCycles;
|
|
||||||
DriveLightOn = DriveLED;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void HandleFirmwareError(string file)
|
|
||||||
{
|
{
|
||||||
System.Windows.Forms.MessageBox.Show("the C64 core is referencing a firmware file which could not be found. Please make sure it's in your configured C64 firmwares folder. The referenced filename is: " + file);
|
System.Windows.Forms.MessageBox.Show("the C64 core is referencing a firmware file which could not be found. Please make sure it's in your configured C64 firmwares folder. The referenced filename is: " + file);
|
||||||
throw new FileNotFoundException();
|
throw new FileNotFoundException();
|
||||||
|
@ -212,6 +228,13 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||||
{
|
{
|
||||||
board.cartPort.Connect(cart);
|
board.cartPort.Connect(cart);
|
||||||
}
|
}
|
||||||
|
break;
|
||||||
|
case @".TAP":
|
||||||
|
CassettePort.Tape tape = CassettePort.Tape.Load(inputFileInfo.Data);
|
||||||
|
if (tape != null)
|
||||||
|
{
|
||||||
|
board.cassPort.Connect(tape);
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
case @".PRG":
|
case @".PRG":
|
||||||
if (inputFileInfo.Data.Length > 2)
|
if (inputFileInfo.Data.Length > 2)
|
||||||
|
@ -238,5 +261,5 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||||
board.HardReset();
|
board.HardReset();
|
||||||
//disk.HardReset();
|
//disk.HardReset();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -9,26 +9,33 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.CassettePort
|
||||||
{
|
{
|
||||||
public class CassettePortDevice
|
public class CassettePortDevice
|
||||||
{
|
{
|
||||||
public Func<bool> ReadDataOutput;
|
public Func<bool> ReadDataOutput;
|
||||||
public Func<bool> ReadMotor;
|
public Func<bool> ReadMotor;
|
||||||
|
Commodore64.CassettePort.Tape tape;
|
||||||
|
|
||||||
public void HardReset()
|
public void HardReset()
|
||||||
{
|
{
|
||||||
}
|
if (tape != null) tape.rewind();
|
||||||
|
}
|
||||||
|
|
||||||
virtual public bool ReadDataInputBuffer()
|
virtual public bool ReadDataInputBuffer()
|
||||||
{
|
{
|
||||||
return true;
|
return tape != null && !ReadMotor() ? tape.read() : true;
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual public bool ReadSenseBuffer()
|
virtual public bool ReadSenseBuffer()
|
||||||
{
|
{
|
||||||
return true;
|
return tape == null; // Just assume that "play" is constantly pressed as long as a tape is inserted
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SyncState(Serializer ser)
|
public void SyncState(Serializer ser)
|
||||||
{
|
{
|
||||||
SaveState.SyncObject(ser, this);
|
SaveState.SyncObject(ser, this);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
internal void Connect(Tape tape)
|
||||||
|
{
|
||||||
|
this.tape = tape;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,93 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.IO;
|
||||||
|
|
||||||
|
using BizHawk.Common;
|
||||||
|
|
||||||
|
|
||||||
|
namespace BizHawk.Emulation.Cores.Computers.Commodore64.CassettePort
|
||||||
|
{
|
||||||
|
/**
|
||||||
|
* This class represents a tape. Only TAP-style tapes are supported for now.
|
||||||
|
*/
|
||||||
|
class Tape
|
||||||
|
{
|
||||||
|
private byte[] tapeData;
|
||||||
|
private byte version;
|
||||||
|
private uint pos, cycle, start, end;
|
||||||
|
|
||||||
|
public Tape(byte version, byte[] tapeData, uint start, uint end)
|
||||||
|
{
|
||||||
|
this.version = version;
|
||||||
|
this.tapeData = tapeData;
|
||||||
|
this.start = start;
|
||||||
|
this.end = end;
|
||||||
|
rewind();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Rewinds the tape back to start
|
||||||
|
public void rewind()
|
||||||
|
{
|
||||||
|
pos = start;
|
||||||
|
cycle = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Reads from tape, this will tell the caller if the flag pin should be raised
|
||||||
|
public bool read()
|
||||||
|
{
|
||||||
|
if (cycle == 0)
|
||||||
|
{
|
||||||
|
Console.WriteLine("Tape @ " + pos.ToString());
|
||||||
|
if (pos >= end)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
cycle = ((uint)tapeData[pos++])*8;
|
||||||
|
if (cycle == 0)
|
||||||
|
{
|
||||||
|
if (version == 0)
|
||||||
|
{
|
||||||
|
cycle = 256 * 8; // unspecified overflow condition
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
cycle = BitConverter.ToUInt32(tapeData, (int)pos-1)>>8;
|
||||||
|
pos += 3;
|
||||||
|
if (cycle == 0)
|
||||||
|
{
|
||||||
|
throw new Exception("Bad tape data");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Send a single negative pulse at the end of a cycle
|
||||||
|
return --cycle != 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Try to construct a tape file from file data. Returns null if not a tape file, throws exceptions for bad tape files.
|
||||||
|
// (Note that some error conditions aren't caught right here.)
|
||||||
|
static public Tape Load(byte[] tapeFile)
|
||||||
|
{
|
||||||
|
Tape result = null;
|
||||||
|
|
||||||
|
if (System.Text.Encoding.ASCII.GetString(tapeFile, 0, 12) == "C64-TAPE-RAW")
|
||||||
|
{
|
||||||
|
byte version = tapeFile[12];
|
||||||
|
if (version > 1) throw new Exception("This tape has an unsupported version");
|
||||||
|
uint size = BitConverter.ToUInt32(tapeFile, 16);
|
||||||
|
if (size + 20 != tapeFile.Length)
|
||||||
|
{
|
||||||
|
throw new Exception("Tape file header specifies a length that doesn't match the file size");
|
||||||
|
}
|
||||||
|
result = new Tape(version, tapeFile, 20, (uint)tapeFile.Length);
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,30 +0,0 @@
|
||||||
using System;
|
|
||||||
using BizHawk.Common;
|
|
||||||
|
|
||||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
|
|
||||||
{
|
|
||||||
public class CassettePort
|
|
||||||
{
|
|
||||||
public Func<bool> ReadDataOutput;
|
|
||||||
public Func<bool> ReadMotor;
|
|
||||||
|
|
||||||
public void HardReset()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual public bool ReadDataInputBuffer()
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual public bool ReadSenseBuffer()
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SyncState(Serializer ser)
|
|
||||||
{
|
|
||||||
SaveState.SyncObject(ser, this);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -103,9 +103,14 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------
|
internal bool AtInstructionStart()
|
||||||
|
{
|
||||||
|
return cpu.AtInstructionStart();
|
||||||
|
}
|
||||||
|
|
||||||
public ushort PC
|
// ------------------------------------
|
||||||
|
|
||||||
|
public ushort PC
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
{
|
{
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -11,8 +11,8 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
|
||||||
static int vblankstart = 0x00D % lines;
|
static int vblankstart = 0x00D % lines;
|
||||||
static int vblankend = 0x018 % lines;
|
static int vblankend = 0x018 % lines;
|
||||||
static int hblankoffset = 20;
|
static int hblankoffset = 20;
|
||||||
static int hblankstart = (0x18C + hblankoffset) % scanwidth;
|
static int hblankstart = (0x18C + hblankoffset) % scanwidth - 8; // -8 because the VIC repeats internal pixel cycles around 0x18C
|
||||||
static int hblankend = (0x1F0 + hblankoffset) % scanwidth;
|
static int hblankend = (0x1F0 + hblankoffset) % scanwidth - 8;
|
||||||
|
|
||||||
static int[] timing = Vic.TimingBuilder_XRaster(0x19C, 0x200, scanwidth, 0x18C, 8);
|
static int[] timing = Vic.TimingBuilder_XRaster(0x19C, 0x200, scanwidth, 0x18C, 8);
|
||||||
static int[] fetch = Vic.TimingBuilder_Fetch(timing, 0x174);
|
static int[] fetch = Vic.TimingBuilder_Fetch(timing, 0x174);
|
||||||
|
|
|
@ -74,7 +74,10 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
|
||||||
lastRasterLine = rasterLine;
|
lastRasterLine = rasterLine;
|
||||||
}
|
}
|
||||||
|
|
||||||
// display enable compare
|
// display enable compare
|
||||||
|
if (rasterLine == 0)
|
||||||
|
badlineEnable = false;
|
||||||
|
|
||||||
if (rasterLine == 0x030)
|
if (rasterLine == 0x030)
|
||||||
badlineEnable |= displayEnable;
|
badlineEnable |= displayEnable;
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue