nes: PAL mode functions properly with audio throttle. a proper SyncSoundProvider for NES is still todo
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@ -221,7 +221,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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MyVideoProvider videoProvider;
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public IVideoProvider VideoProvider { get { return videoProvider; } }
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public ISoundProvider SoundProvider { get { return magicSoundProvider; } }
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public ISyncSoundProvider SyncSoundProvider { get { return new FakeSyncSound(magicSoundProvider, 734); } }
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public ISyncSoundProvider SyncSoundProvider { get { return new FakeSyncSound(magicSoundProvider, CoreOutputComm.VsyncRate > 55 ? 734 : 882); } }
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public bool StartAsyncSound() { return true; }
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public void EndAsyncSound() { }
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