From 1c974fa5e04f2727337754326b8e985c29393f57 Mon Sep 17 00:00:00 2001 From: adelikat Date: Mon, 17 Sep 2012 01:52:17 +0000 Subject: [PATCH] Show error when trying to load a savestate slot that doesn't exist. (fixes Issue #86) --- BizHawk.MultiClient/MainForm.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/BizHawk.MultiClient/MainForm.cs b/BizHawk.MultiClient/MainForm.cs index e455b5807e..1a5c4b35f8 100644 --- a/BizHawk.MultiClient/MainForm.cs +++ b/BizHawk.MultiClient/MainForm.cs @@ -2378,7 +2378,10 @@ namespace BizHawk.MultiClient { string path = PathManager.SaveStatePrefix(Global.Game) + "." + name + ".State"; if (File.Exists(path) == false) + { + Global.OSD.AddMessage("Unable to load " + name + ".State"); return; + } LoadStateFile(path, name); LuaConsole1.LuaImp.SavestateRegisterLoad(name);