psx - remove unneeded input axis/button metadata

This commit is contained in:
zeromus 2015-01-06 01:57:24 +00:00
parent a3c9ac642a
commit 1c2ac16456
6 changed files with 0 additions and 154 deletions

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@ -221,72 +221,5 @@ InputDevice *Device_DualAnalog_Create(bool joystick_mode)
}
InputDeviceInputInfoStruct Device_DualAnalog_IDII[24] =
{
{ "select", "SELECT", 4, IDIT_BUTTON, NULL },
{ "l3", "Left Stick, Button(L3)", 18, IDIT_BUTTON, NULL },
{ "r3", "Right stick, Button(R3)", 23, IDIT_BUTTON, NULL },
{ "start", "START", 5, IDIT_BUTTON, NULL },
{ "up", "D-Pad UP ↑", 0, IDIT_BUTTON, "down" },
{ "right", "D-Pad RIGHT →", 3, IDIT_BUTTON, "left" },
{ "down", "D-Pad DOWN ↓", 1, IDIT_BUTTON, "up" },
{ "left", "D-Pad LEFT ←", 2, IDIT_BUTTON, "right" },
{ "l2", "L2 (rear left shoulder)", 11, IDIT_BUTTON, NULL },
{ "r2", "R2 (rear right shoulder)", 13, IDIT_BUTTON, NULL },
{ "l1", "L1 (front left shoulder)", 10, IDIT_BUTTON, NULL },
{ "r1", "R1 (front right shoulder)", 12, IDIT_BUTTON, NULL },
{ "triangle", "△ (upper)", 6, IDIT_BUTTON_CAN_RAPID, NULL },
{ "circle", "○ (right)", 9, IDIT_BUTTON_CAN_RAPID, NULL },
{ "cross", "x (lower)", 7, IDIT_BUTTON_CAN_RAPID, NULL },
{ "square", "□ (left)", 8, IDIT_BUTTON_CAN_RAPID, NULL },
{ "rstick_right", "Right Stick RIGHT →", 22, IDIT_BUTTON_ANALOG, NULL, { NULL, NULL, NULL }, IDIT_BUTTON_ANALOG_FLAG_SQLR },
{ "rstick_left", "Right Stick LEFT ←", 21, IDIT_BUTTON_ANALOG, NULL, { NULL, NULL, NULL }, IDIT_BUTTON_ANALOG_FLAG_SQLR },
{ "rstick_down", "Right Stick DOWN ↓", 20, IDIT_BUTTON_ANALOG, NULL, { NULL, NULL, NULL }, IDIT_BUTTON_ANALOG_FLAG_SQLR },
{ "rstick_up", "Right Stick UP ↑", 19, IDIT_BUTTON_ANALOG, NULL, { NULL, NULL, NULL }, IDIT_BUTTON_ANALOG_FLAG_SQLR },
{ "lstick_right", "Left Stick RIGHT →", 17, IDIT_BUTTON_ANALOG, NULL, { NULL, NULL, NULL }, IDIT_BUTTON_ANALOG_FLAG_SQLR },
{ "lstick_left", "Left Stick LEFT ←", 16, IDIT_BUTTON_ANALOG, NULL, { NULL, NULL, NULL }, IDIT_BUTTON_ANALOG_FLAG_SQLR },
{ "lstick_down", "Left Stick DOWN ↓", 15, IDIT_BUTTON_ANALOG, NULL, { NULL, NULL, NULL }, IDIT_BUTTON_ANALOG_FLAG_SQLR },
{ "lstick_up", "Left Stick UP ↑", 14, IDIT_BUTTON_ANALOG, NULL, { NULL, NULL, NULL }, IDIT_BUTTON_ANALOG_FLAG_SQLR },
};
// Not sure if all these buttons are named correctly!
InputDeviceInputInfoStruct Device_AnalogJoy_IDII[24] =
{
{ "select", "SELECT", 8, IDIT_BUTTON, NULL },
{ NULL, "empty", 0, IDIT_BUTTON },
{ NULL, "empty", 0, IDIT_BUTTON },
{ "start", "START", 9, IDIT_BUTTON, NULL },
{ "up", "Thumbstick UP ↑", 14, IDIT_BUTTON, "down" },
{ "right", "Thumbstick RIGHT →", 17, IDIT_BUTTON, "left" },
{ "down", "Thumbstick DOWN ↓", 15, IDIT_BUTTON, "up" },
{ "left", "Thumbstick LEFT ←", 16, IDIT_BUTTON, "right" },
{ "l2", "Left stick, Trigger", 2, IDIT_BUTTON, NULL },
{ "r2", "Left stick, Pinky", 3, IDIT_BUTTON, NULL },
{ "l1", "Left stick, L-thumb", 0, IDIT_BUTTON, NULL },
{ "r1", "Left stick, R-thumb", 1, IDIT_BUTTON, NULL },
{ "triangle", "Right stick, Pinky", 13, IDIT_BUTTON, NULL },
{ "circle", "Right stick, R-thumb", 11, IDIT_BUTTON, NULL },
{ "cross", "Right stick, L-thumb", 10, IDIT_BUTTON, NULL },
{ "square", "Right stick, Trigger", 12, IDIT_BUTTON, NULL },
{ "rstick_right", "Right Stick, RIGHT →", 21, IDIT_BUTTON_ANALOG, NULL, { NULL, NULL, NULL }, IDIT_BUTTON_ANALOG_FLAG_SQLR },
{ "rstick_left", "Right Stick, LEFT ←", 20, IDIT_BUTTON_ANALOG, NULL, { NULL, NULL, NULL }, IDIT_BUTTON_ANALOG_FLAG_SQLR },
{ "rstick_down", "Right Stick, BACK ↓", 19, IDIT_BUTTON_ANALOG, NULL, { NULL, NULL, NULL }, IDIT_BUTTON_ANALOG_FLAG_SQLR },
{ "rstick_up", "Right Stick, FORE ↑", 18, IDIT_BUTTON_ANALOG, NULL, { NULL, NULL, NULL }, IDIT_BUTTON_ANALOG_FLAG_SQLR },
{ "lstick_right", "Left Stick, RIGHT →", 7, IDIT_BUTTON_ANALOG, NULL, { NULL, NULL, NULL }, IDIT_BUTTON_ANALOG_FLAG_SQLR },
{ "lstick_left", "Left Stick, LEFT ←", 6, IDIT_BUTTON_ANALOG, NULL, { NULL, NULL, NULL }, IDIT_BUTTON_ANALOG_FLAG_SQLR },
{ "lstick_down", "Left Stick, BACK ↓", 5, IDIT_BUTTON_ANALOG, NULL, { NULL, NULL, NULL }, IDIT_BUTTON_ANALOG_FLAG_SQLR },
{ "lstick_up", "Left Stick, FORE ↑", 4, IDIT_BUTTON_ANALOG, NULL, { NULL, NULL, NULL }, IDIT_BUTTON_ANALOG_FLAG_SQLR },
};
}

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@ -5,7 +5,5 @@ namespace MDFN_IEN_PSX
{
InputDevice *Device_DualAnalog_Create(bool joystick_mode);
extern InputDeviceInputInfoStruct Device_DualAnalog_IDII[24];
extern InputDeviceInputInfoStruct Device_AnalogJoy_IDII[24];
}
#endif

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@ -1044,41 +1044,4 @@ InputDevice *Device_DualShock_Create()
return new InputDevice_DualShock();
}
InputDeviceInputInfoStruct Device_DualShock_IDII[26] =
{
{ "select", "SELECT", 4, IDIT_BUTTON, NULL },
{ "l3", "Left Stick, Button(L3)", 18, IDIT_BUTTON, NULL },
{ "r3", "Right stick, Button(R3)", 23, IDIT_BUTTON, NULL },
{ "start", "START", 5, IDIT_BUTTON, NULL },
{ "up", "D-Pad UP ↑", 0, IDIT_BUTTON, "down" },
{ "right", "D-Pad RIGHT →", 3, IDIT_BUTTON, "left" },
{ "down", "D-Pad DOWN ↓", 1, IDIT_BUTTON, "up" },
{ "left", "D-Pad LEFT ←", 2, IDIT_BUTTON, "right" },
{ "l2", "L2 (rear left shoulder)", 11, IDIT_BUTTON, NULL },
{ "r2", "R2 (rear right shoulder)", 13, IDIT_BUTTON, NULL },
{ "l1", "L1 (front left shoulder)", 10, IDIT_BUTTON, NULL },
{ "r1", "R1 (front right shoulder)", 12, IDIT_BUTTON, NULL },
{ "triangle", "△ (upper)", 6, IDIT_BUTTON_CAN_RAPID, NULL },
{ "circle", "○ (right)", 9, IDIT_BUTTON_CAN_RAPID, NULL },
{ "cross", "x (lower)", 7, IDIT_BUTTON_CAN_RAPID, NULL },
{ "square", "□ (left)", 8, IDIT_BUTTON_CAN_RAPID, NULL },
{ "analog", "Analog(mode toggle)", 24, IDIT_BUTTON, NULL },
{ "rstick_right", "Right Stick RIGHT →", 22, IDIT_BUTTON_ANALOG, NULL, { NULL, NULL, NULL }, IDIT_BUTTON_ANALOG_FLAG_SQLR },
{ "rstick_left", "Right Stick LEFT ←", 21, IDIT_BUTTON_ANALOG, NULL, { NULL, NULL, NULL }, IDIT_BUTTON_ANALOG_FLAG_SQLR },
{ "rstick_down", "Right Stick DOWN ↓", 20, IDIT_BUTTON_ANALOG, NULL, { NULL, NULL, NULL }, IDIT_BUTTON_ANALOG_FLAG_SQLR },
{ "rstick_up", "Right Stick UP ↑", 19, IDIT_BUTTON_ANALOG, NULL, { NULL, NULL, NULL }, IDIT_BUTTON_ANALOG_FLAG_SQLR },
{ "lstick_right", "Left Stick RIGHT →", 17, IDIT_BUTTON_ANALOG, NULL, { NULL, NULL, NULL }, IDIT_BUTTON_ANALOG_FLAG_SQLR },
{ "lstick_left", "Left Stick LEFT ←", 16, IDIT_BUTTON_ANALOG, NULL, { NULL, NULL, NULL }, IDIT_BUTTON_ANALOG_FLAG_SQLR },
{ "lstick_down", "Left Stick DOWN ↓", 15, IDIT_BUTTON_ANALOG, NULL, { NULL, NULL, NULL }, IDIT_BUTTON_ANALOG_FLAG_SQLR },
{ "lstick_up", "Left Stick UP ↑", 14, IDIT_BUTTON_ANALOG, NULL, { NULL, NULL, NULL }, IDIT_BUTTON_ANALOG_FLAG_SQLR },
{ "rumble", "RUMBLE MONSTER RUMBA", 100, IDIT_RUMBLE },
};
}

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@ -6,6 +6,5 @@
namespace MDFN_IEN_PSX
{
InputDevice *Device_DualShock_Create();
extern InputDeviceInputInfoStruct Device_DualShock_IDII[26];
}
#endif

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@ -192,50 +192,5 @@ InputDevice *Device_Gamepad_Create(void)
}
InputDeviceInputInfoStruct Device_Gamepad_IDII[16] =
{
{ "select", "SELECT", 4, IDIT_BUTTON, NULL },
{ NULL, "empty", 0, IDIT_BUTTON },
{ NULL, "empty", 0, IDIT_BUTTON },
{ "start", "START", 5, IDIT_BUTTON, NULL },
{ "up", "UP ↑", 0, IDIT_BUTTON, "down" },
{ "right", "RIGHT →", 3, IDIT_BUTTON, "left" },
{ "down", "DOWN ↓", 1, IDIT_BUTTON, "up" },
{ "left", "LEFT ←", 2, IDIT_BUTTON, "right" },
{ "l2", "L2 (rear left shoulder)", 11, IDIT_BUTTON, NULL },
{ "r2", "R2 (rear right shoulder)", 13, IDIT_BUTTON, NULL },
{ "l1", "L1 (front left shoulder)", 10, IDIT_BUTTON, NULL },
{ "r1", "R1 (front right shoulder)", 12, IDIT_BUTTON, NULL },
{ "triangle", "△ (upper)", 6, IDIT_BUTTON_CAN_RAPID, NULL },
{ "circle", "○ (right)", 9, IDIT_BUTTON_CAN_RAPID, NULL },
{ "cross", "x (lower)", 7, IDIT_BUTTON_CAN_RAPID, NULL },
{ "square", "□ (left)", 8, IDIT_BUTTON_CAN_RAPID, NULL },
};
InputDeviceInputInfoStruct Device_Dancepad_IDII[16] =
{
{ "select", "SELECT", 0, IDIT_BUTTON, NULL },
{ NULL, "empty", 0, IDIT_BUTTON },
{ NULL, "empty", 0, IDIT_BUTTON },
{ "start", "START", 1, IDIT_BUTTON, NULL },
{ "up", "UP ↑", 3, IDIT_BUTTON, NULL },
{ "right", "RIGHT →", 6, IDIT_BUTTON, NULL },
{ "down", "DOWN ↓", 8, IDIT_BUTTON, NULL },
{ "left", "LEFT ←", 5, IDIT_BUTTON, NULL },
{ NULL, "empty", 0, IDIT_BUTTON, NULL },
{ NULL, "empty", 0, IDIT_BUTTON, NULL },
{ NULL, "empty", 0, IDIT_BUTTON, NULL },
{ NULL, "empty", 0, IDIT_BUTTON, NULL },
{ "triangle", "△ (lower left)", 7, IDIT_BUTTON, NULL },
{ "circle", "○ (upper right)", 4, IDIT_BUTTON, NULL },
{ "cross", "x (upper left)", 2, IDIT_BUTTON, NULL },
{ "square", "□ (lower right)", 9, IDIT_BUTTON, NULL },
};
}

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@ -5,8 +5,6 @@ namespace MDFN_IEN_PSX
{
InputDevice *Device_Gamepad_Create(void);
extern InputDeviceInputInfoStruct Device_Gamepad_IDII[16];
extern InputDeviceInputInfoStruct Device_Dancepad_IDII[16];
}
#endif