Rename `GBHawk.Timer` to `GBHawk.GBTimer`
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@ -122,7 +122,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
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public LR35902 cpu;
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public LR35902 cpu;
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public PPU ppu;
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public PPU ppu;
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public Timer timer;
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public readonly GBTimer timer;
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public Audio audio;
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public Audio audio;
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public SerialPort serialport;
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public SerialPort serialport;
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@ -147,7 +147,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
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SetIntRegs = SetIntRegs
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SetIntRegs = SetIntRegs
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};
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};
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timer = new Timer();
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timer = new();
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audio = new Audio();
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audio = new Audio();
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serialport = new SerialPort();
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serialport = new SerialPort();
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@ -18,7 +18,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
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// there is a coincident timer increment, there will be an additional increment along with this write.
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// there is a coincident timer increment, there will be an additional increment along with this write.
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// not sure it effects all models or of exact details, see test tac_set_timer_disabled.gbc
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// not sure it effects all models or of exact details, see test tac_set_timer_disabled.gbc
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public class Timer
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public sealed class GBTimer
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{
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{
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public GBHawk Core { get; set; }
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public GBHawk Core { get; set; }
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