nes-probably need to handle the left clipping case too
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@ -194,6 +194,8 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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videoProvider.left = 0;
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videoProvider.right = 255;
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}
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CoreOutputComm.ScreenLogicalOffsetX = videoProvider.left;
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}
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MyVideoProvider videoProvider;
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