From 1697e770427e89b86e348814c6c23ebf9ae06cf4 Mon Sep 17 00:00:00 2001 From: goyuken Date: Fri, 14 Sep 2012 15:50:35 +0000 Subject: [PATCH] gambatte: leave CoreOutputComm strings empty since we have nothing to say (for the moment) --- BizHawk.Emulation/Consoles/Nintendo/Gameboy/Gambatte.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/BizHawk.Emulation/Consoles/Nintendo/Gameboy/Gambatte.cs b/BizHawk.Emulation/Consoles/Nintendo/Gameboy/Gambatte.cs index ee5ae856c8..3883e0207a 100644 --- a/BizHawk.Emulation/Consoles/Nintendo/Gameboy/Gambatte.cs +++ b/BizHawk.Emulation/Consoles/Nintendo/Gameboy/Gambatte.cs @@ -253,8 +253,8 @@ namespace BizHawk.Emulation.Consoles.GB { VsyncNum = 262144, VsyncDen = 4389, - RomStatusAnnotation = "Bizwhackin it up", - RomStatusDetails = "LEVAR BURTON" + RomStatusAnnotation = null, //"Bizwhackin it up", + RomStatusDetails = null, //"LEVAR BURTON", }; public CoreOutputComm CoreOutputComm