diff --git a/BizHawk.Client.Common/movie/MovieSession.cs b/BizHawk.Client.Common/movie/MovieSession.cs
index 7a50f64619..24c92beada 100644
--- a/BizHawk.Client.Common/movie/MovieSession.cs
+++ b/BizHawk.Client.Common/movie/MovieSession.cs
@@ -40,7 +40,7 @@ namespace BizHawk.Client.Common
public IMovie Movie { get; set; }
public bool ReadOnly { get; set; } = true;
- public bool MovieIsQueued => _queuedMovie != null;
+ public bool NewMovieQueued => _queuedMovie != null;
public string QueuedSyncSettings => _queuedMovie.SyncSettingsJson;
public IMovieController MovieController { get; set; } = new Bk2Controller("", NullController.Instance.Definition);
diff --git a/BizHawk.Client.Common/movie/interfaces/IMovieSession.cs b/BizHawk.Client.Common/movie/interfaces/IMovieSession.cs
index c87c3dccc0..d121901a1f 100644
--- a/BizHawk.Client.Common/movie/interfaces/IMovieSession.cs
+++ b/BizHawk.Client.Common/movie/interfaces/IMovieSession.cs
@@ -8,7 +8,10 @@ namespace BizHawk.Client.Common
IMovie Movie { get; set; }
bool ReadOnly { get; set; }
- bool MovieIsQueued { get; }
+ ///
+ /// Gets a value indicating whether or not a new movie is queued for loading
+ ///
+ bool NewMovieQueued { get; }
///
/// Gets the sync settings from a queued movie, if a movie is queued
diff --git a/BizHawk.Client.EmuHawk/MainForm.cs b/BizHawk.Client.EmuHawk/MainForm.cs
index 2cc6073134..f64c397a0d 100644
--- a/BizHawk.Client.EmuHawk/MainForm.cs
+++ b/BizHawk.Client.EmuHawk/MainForm.cs
@@ -2269,7 +2269,7 @@ namespace BizHawk.Client.EmuHawk
private void CoreSyncSettings(object sender, RomLoader.SettingsLoadArgs e)
{
- if (MovieSession.MovieIsQueued)
+ if (MovieSession.NewMovieQueued)
{
if (!string.IsNullOrWhiteSpace(MovieSession.QueuedSyncSettings))
{
@@ -3608,7 +3608,7 @@ namespace BizHawk.Client.EmuHawk
// movies should require deterministic emulation in ALL cases
// if the core is managing its own DE through SyncSettings a 'deterministic' bool can be passed into the core's constructor
// it is then up to the core itself to override its own local DeterministicEmulation setting
- bool deterministic = args.Deterministic ?? MovieSession.MovieIsQueued;
+ bool deterministic = args.Deterministic ?? MovieSession.NewMovieQueued;
if (!Tools.AskSave())
{
@@ -3774,7 +3774,7 @@ namespace BizHawk.Client.EmuHawk
JumpLists.AddRecentItem(openAdvancedArgs, ioa.DisplayName);
// Don't load Save Ram if a movie is being loaded
- if (!MovieSession.MovieIsQueued)
+ if (!MovieSession.NewMovieQueued)
{
var movieIsActive = MovieSession.Movie.IsActive();
if (File.Exists(Config.PathEntries.SaveRamAbsolutePath(loader.Game, movieIsActive)))