From 14fef0f2b5920c8a14ee00b87b6a1a7bc11511b9 Mon Sep 17 00:00:00 2001 From: nattthebear Date: Mon, 7 Jun 2021 17:18:50 -0400 Subject: [PATCH] Revert "GPGX: apply settings each frame, fixes layer viewer not updating properly" This reverts commit b3fdbe7463da890b129bf800bb3b70e08d84c4f0. --- .../Consoles/Sega/gpgx64/GPGX.IEmulator.cs | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/BizHawk.Emulation.Cores/Consoles/Sega/gpgx64/GPGX.IEmulator.cs b/src/BizHawk.Emulation.Cores/Consoles/Sega/gpgx64/GPGX.IEmulator.cs index e30051d1e2..531b3d1b3a 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Sega/gpgx64/GPGX.IEmulator.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Sega/gpgx64/GPGX.IEmulator.cs @@ -10,10 +10,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Sega.gpgx public ControllerDefinition ControllerDefinition { get; private set; } public bool FrameAdvance(IController controller, bool render, bool renderSound = true) - { - // update non-sync settings - PutSettings(_settings); - + { if (controller.IsPressed("Reset")) Core.gpgx_reset(false); if (controller.IsPressed("Power"))