tastudio: position restore logic was missing when drawing analog

This commit is contained in:
feos 2025-01-19 21:35:43 +03:00
parent fe13b85d17
commit 146e297a94
1 changed files with 3 additions and 0 deletions

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@ -1160,6 +1160,9 @@ namespace BizHawk.Client.EmuHawk
}
CurrentTasMovie.SetAxisState(i, _startAxisDrawColumn, setVal); // Notice it uses new row, old column, you can only paint across a single column
_triggerAutoRestore = true;
TastudioPlayMode(true);
RefreshDialog();
}
_drewAxis = true;