Probably a hack to make lag detection work?
This commit is contained in:
parent
1f8d6e0022
commit
1330fdeaa1
Binary file not shown.
|
@ -42,7 +42,7 @@ auto System::game() -> string {
|
|||
auto System::run() -> void {
|
||||
while(!vi.refreshed) cpu.main();
|
||||
vi.refreshed = false;
|
||||
si.run();
|
||||
if (!pi.io.romLockout) si.run();
|
||||
}
|
||||
|
||||
auto System::load(Node::System& root, string name) -> bool {
|
||||
|
|
Loading…
Reference in New Issue