Probably a hack to make lag detection work?

This commit is contained in:
CasualPokePlayer 2022-02-13 14:38:44 -08:00
parent 1f8d6e0022
commit 1330fdeaa1
2 changed files with 1 additions and 1 deletions

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@ -42,7 +42,7 @@ auto System::game() -> string {
auto System::run() -> void {
while(!vi.refreshed) cpu.main();
vi.refreshed = false;
si.run();
if (!pi.io.romLockout) si.run();
}
auto System::load(Node::System& root, string name) -> bool {