From 12c56580507c59ac8356eac06c61226e3a54804d Mon Sep 17 00:00:00 2001 From: alyosha-tas Date: Wed, 2 Sep 2020 17:24:40 -0400 Subject: [PATCH] GBHawk: Add note to use existing SRAM sync setting, fixes #2354 --- .../Consoles/Nintendo/GBHawk/GBHawk.ISettable.cs | 2 +- .../Consoles/Nintendo/GBHawkLink/GBHawkLink.ISettable.cs | 2 +- .../Consoles/Nintendo/GBHawkLink3x/GBHawkLink3x.ISettable.cs | 2 +- .../Consoles/Nintendo/GBHawkLink4x/GBHawkLink4x.ISettable.cs | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/GBHawk/GBHawk.ISettable.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/GBHawk/GBHawk.ISettable.cs index 41573593af..52a6719d17 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/GBHawk/GBHawk.ISettable.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/GBHawk/GBHawk.ISettable.cs @@ -128,7 +128,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk } [DisplayName("Use Existing SaveRAM")] - [Description("When true, existing SaveRAM will be loaded at boot up")] + [Description("(Intended for development, for regular use leave as true.) When true, existing SaveRAM will be loaded at boot up.")] [DefaultValue(true)] public bool Use_SRAM { get; set; } diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/GBHawkLink/GBHawkLink.ISettable.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/GBHawkLink/GBHawkLink.ISettable.cs index ef4cc61e04..2841f97cd2 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/GBHawkLink/GBHawkLink.ISettable.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/GBHawkLink/GBHawkLink.ISettable.cs @@ -125,7 +125,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawkLink } [DisplayName("Use Existing SaveRAM")] - [Description("When true, existing SaveRAM will be loaded at boot up")] + [Description("(Intended for development, for regular use leave as true.) When true, existing SaveRAM will be loaded at boot up.")] [DefaultValue(true)] public bool Use_SRAM { get; set; } diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/GBHawkLink3x/GBHawkLink3x.ISettable.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/GBHawkLink3x/GBHawkLink3x.ISettable.cs index ea9e435ddb..08713f3a97 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/GBHawkLink3x/GBHawkLink3x.ISettable.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/GBHawkLink3x/GBHawkLink3x.ISettable.cs @@ -142,7 +142,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawkLink3x } [DisplayName("Use Existing SaveRAM")] - [Description("When true, existing SaveRAM will be loaded at boot up")] + [Description("(Intended for development, for regular use leave as true.) When true, existing SaveRAM will be loaded at boot up.")] [DefaultValue(true)] public bool Use_SRAM { get; set; } diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/GBHawkLink4x/GBHawkLink4x.ISettable.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/GBHawkLink4x/GBHawkLink4x.ISettable.cs index 6d6524e6ce..344ac2f324 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/GBHawkLink4x/GBHawkLink4x.ISettable.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/GBHawkLink4x/GBHawkLink4x.ISettable.cs @@ -171,7 +171,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawkLink4x } [DisplayName("Use Existing SaveRAM")] - [Description("When true, existing SaveRAM will be loaded at boot up")] + [Description("(Intended for development, for regular use leave as true.) When true, existing SaveRAM will be loaded at boot up.")] [DefaultValue(true)] public bool Use_SRAM { get; set; }