diff --git a/BizHawk.Emulation/BizHawk.Emulation.csproj b/BizHawk.Emulation/BizHawk.Emulation.csproj
index 80b3177dfb..9faf7323a8 100644
--- a/BizHawk.Emulation/BizHawk.Emulation.csproj
+++ b/BizHawk.Emulation/BizHawk.Emulation.csproj
@@ -110,8 +110,6 @@
-
-
@@ -119,6 +117,8 @@
+
+
@@ -390,9 +390,10 @@
-
+
+
-
+
@@ -420,6 +421,11 @@
+
+
+
+
+
diff --git a/BizHawk.Emulation/Consoles/Gambatte/Gambatte.cs b/BizHawk.Emulation/Consoles/Nintendo/Gameboy/Gambatte.cs
similarity index 93%
rename from BizHawk.Emulation/Consoles/Gambatte/Gambatte.cs
rename to BizHawk.Emulation/Consoles/Nintendo/Gameboy/Gambatte.cs
index 50d57c70c4..8fba46ba58 100644
--- a/BizHawk.Emulation/Consoles/Gambatte/Gambatte.cs
+++ b/BizHawk.Emulation/Consoles/Nintendo/Gameboy/Gambatte.cs
@@ -227,7 +227,7 @@ namespace BizHawk.Emulation.Consoles.Gambatte
void InitSound()
{
metaspu = new Sound.MetaspuSoundProvider(Sound.ESynchMethod.ESynchMethod_V);
- resampler = new Sound.Utilities.SpeexResampler(2, 2097152, 44100, 2097152, 44100, metaspu.buffer.enqueue_samples);
+ resampler = new Sound.Utilities.SpeexResampler(5, 2097152, 44100, 2097152, 44100, metaspu.buffer.enqueue_samples);
}
public void GetSamples(short[] samples)
diff --git a/BizHawk.Emulation/Consoles/Gambatte/LibGambatte.cs b/BizHawk.Emulation/Consoles/Nintendo/Gameboy/LibGambatte.cs
similarity index 100%
rename from BizHawk.Emulation/Consoles/Gambatte/LibGambatte.cs
rename to BizHawk.Emulation/Consoles/Nintendo/Gameboy/LibGambatte.cs