diff --git a/BizHawk.Client.Common/movie/bk2/Bk2Movie.InputLog.cs b/BizHawk.Client.Common/movie/bk2/Bk2Movie.InputLog.cs index 27033f8608..8c1defbeb1 100644 --- a/BizHawk.Client.Common/movie/bk2/Bk2Movie.InputLog.cs +++ b/BizHawk.Client.Common/movie/bk2/Bk2Movie.InputLog.cs @@ -44,6 +44,9 @@ namespace BizHawk.Client.Common { break; } + // in BK2, this is part of the input log, and not involved with the core state at all + // accordingly, this case (for special neshawk format frame numbers) is irrelevant + // probably else if (line.Contains("Frame 0x")) // NES stores frame count in hex, yay { var strs = line.Split('x');