From 10de07aec2a141de9846fffcb573bfcd9e46e050 Mon Sep 17 00:00:00 2001 From: alyosha-tas Date: Tue, 30 May 2017 18:24:30 -0400 Subject: [PATCH] Update PPU.run.cs --- BizHawk.Emulation.Cores/Consoles/Nintendo/NES/PPU.run.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/PPU.run.cs b/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/PPU.run.cs index e3d6575865..db120d9c03 100644 --- a/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/PPU.run.cs +++ b/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/PPU.run.cs @@ -226,7 +226,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES // "If PPUADDR is not less then 8 when rendering starts, the first 8 fights in OAM and written to from // the current location off PPUADDR" - if (sl == 0 && PPUON && reg_2003 >= 8) + if (sl == 0 && PPUON && reg_2003 >= 8 && region==Region.NTSC) { for (int i = 0; i < 8; i++) {