Remove Rerecords from IMovie since it is a part of IHeader, therefore redundant and conceptually inappropriate. Also some low hanging fruit on implementing TasMovie.cs
This commit is contained in:
parent
db43c85715
commit
0e6473987b
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@ -98,7 +98,7 @@ namespace BizHawk.Client.Common
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public static string movie_rerecordcount()
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public static string movie_rerecordcount()
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{
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{
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return Global.MovieSession.Movie.Rerecords.ToString();
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return Global.MovieSession.Movie.Header.Rerecords.ToString();
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}
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}
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public static void movie_setreadonly(object lua_input)
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public static void movie_setreadonly(object lua_input)
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@ -28,9 +28,7 @@ namespace BizHawk.Client.Common
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/// Actual length of the input log, should only be used by code that iterates or needs a real length
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/// Actual length of the input log, should only be used by code that iterates or needs a real length
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/// </summary>
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/// </summary>
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int InputLogLength { get; }
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int InputLogLength { get; }
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ulong Rerecords { get; set; }
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IMovieHeader Header { get; }
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IMovieHeader Header { get; }
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#endregion
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#endregion
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@ -15,7 +15,7 @@ namespace BizHawk.Client.Common
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public Movie(string filename, bool startsFromSavestate = false)
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public Movie(string filename, bool startsFromSavestate = false)
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: this(startsFromSavestate)
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: this(startsFromSavestate)
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{
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{
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Rerecords = 0;
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Header.Rerecords = 0;
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Filename = filename;
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Filename = filename;
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Loaded = !String.IsNullOrWhiteSpace(filename);
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Loaded = !String.IsNullOrWhiteSpace(filename);
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}
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}
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@ -46,12 +46,6 @@ namespace BizHawk.Client.Common
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public bool Loaded { get; private set; }
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public bool Loaded { get; private set; }
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public bool IsText { get; private set; }
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public bool IsText { get; private set; }
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public ulong Rerecords
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{
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get { return Header.Rerecords; }
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set { Header.Rerecords = value; }
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}
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public int InputLogLength
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public int InputLogLength
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{
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{
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get { return Loaded ? _log.Length : _preloadFramecount; }
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get { return Loaded ? _log.Length : _preloadFramecount; }
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@ -572,7 +566,7 @@ namespace BizHawk.Client.Common
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if (IsCountingRerecords)
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if (IsCountingRerecords)
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{
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{
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Rerecords++;
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Header.Rerecords++;
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}
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}
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}
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}
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@ -379,7 +379,7 @@ namespace BizHawk.Client.Common
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{
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{
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rerecordCount = 0;
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rerecordCount = 0;
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}
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}
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m.Rerecords = (ulong)rerecordCount;
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m.Header.Rerecords = (ulong)rerecordCount;
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}
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}
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else if (line.ToLower().StartsWith("guid"))
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else if (line.ToLower().StartsWith("guid"))
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{
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{
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@ -529,7 +529,7 @@ namespace BizHawk.Client.Common
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uint frameCount = r.ReadUInt32();
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uint frameCount = r.ReadUInt32();
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// 010 4-byte little-endian unsigned int: rerecord count
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// 010 4-byte little-endian unsigned int: rerecord count
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uint rerecordCount = r.ReadUInt32();
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uint rerecordCount = r.ReadUInt32();
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m.Rerecords = rerecordCount;
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m.Header.Rerecords = rerecordCount;
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/*
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/*
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018 4-byte little-endian unsigned int: offset to the savestate inside file
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018 4-byte little-endian unsigned int: offset to the savestate inside file
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The savestate offset is <header_size + length_of_metadata_in_bytes + padding>. The savestate offset should be
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The savestate offset is <header_size + length_of_metadata_in_bytes + padding>. The savestate offset should be
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@ -779,7 +779,7 @@ namespace BizHawk.Client.Common
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loaded, the number is 0. Famtasia however displays "1" in such case. It always adds 1 to the number found in
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loaded, the number is 0. Famtasia however displays "1" in such case. It always adds 1 to the number found in
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the file.
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the file.
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*/
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*/
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m.Rerecords = rerecordCount + 1;
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m.Header.Rerecords = rerecordCount + 1;
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// 00E 2-byte little-endian unsigned int: unknown, set to 0000
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// 00E 2-byte little-endian unsigned int: unknown, set to 0000
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r.ReadInt16();
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r.ReadInt16();
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// 010 64-byte zero-terminated emulator identifier string
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// 010 64-byte zero-terminated emulator identifier string
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@ -886,7 +886,7 @@ namespace BizHawk.Client.Common
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m.Header.Comments.Add(EMULATIONORIGIN + " Gens");
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m.Header.Comments.Add(EMULATIONORIGIN + " Gens");
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// 010 4-byte little-endian unsigned int: rerecord count
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// 010 4-byte little-endian unsigned int: rerecord count
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uint rerecordCount = r.ReadUInt32();
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uint rerecordCount = r.ReadUInt32();
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m.Rerecords = rerecordCount;
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m.Header.Rerecords = rerecordCount;
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// 014 ASCII-encoded controller config for player 1. '3' or '6'.
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// 014 ASCII-encoded controller config for player 1. '3' or '6'.
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string player1Config = r.ReadStringFixedAscii(1);
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string player1Config = r.ReadStringFixedAscii(1);
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// 015 ASCII-encoded controller config for player 2. '3' or '6'.
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// 015 ASCII-encoded controller config for player 2. '3' or '6'.
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@ -1157,7 +1157,7 @@ namespace BizHawk.Client.Common
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{
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{
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rerecordCount = 0;
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rerecordCount = 0;
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}
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}
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m.Rerecords = (ulong)rerecordCount;
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m.Header.Rerecords = (ulong)rerecordCount;
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hf.Unbind();
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hf.Unbind();
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}
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}
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else if (item.name.EndsWith(".sha256"))
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else if (item.name.EndsWith(".sha256"))
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@ -1252,7 +1252,7 @@ namespace BizHawk.Client.Common
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m.Header[HeaderKeys.GAMENAME] = gameName;
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m.Header[HeaderKeys.GAMENAME] = gameName;
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// 070 uint32 Re-record Count
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// 070 uint32 Re-record Count
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uint rerecordCount = r.ReadUInt32();
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uint rerecordCount = r.ReadUInt32();
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m.Rerecords = (ulong)rerecordCount;
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m.Header.Rerecords = (ulong)rerecordCount;
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// 074 5-byte Console indicator (pce, ngp, pcfx, wswan)
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// 074 5-byte Console indicator (pce, ngp, pcfx, wswan)
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string platform = NullTerminated(r.ReadStringFixedAscii(5));
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string platform = NullTerminated(r.ReadStringFixedAscii(5));
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Dictionary<string, Dictionary<string, object>> platforms = new Dictionary<string, Dictionary<string, object>>
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Dictionary<string, Dictionary<string, object>> platforms = new Dictionary<string, Dictionary<string, object>>
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@ -1367,7 +1367,7 @@ namespace BizHawk.Client.Common
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uint frameCount = r.ReadUInt32();
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uint frameCount = r.ReadUInt32();
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// 000c: 4-byte little endian unsigned int: rerecord count
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// 000c: 4-byte little endian unsigned int: rerecord count
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uint rerecordCount = r.ReadUInt32();
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uint rerecordCount = r.ReadUInt32();
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m.Rerecords = rerecordCount;
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m.Header.Rerecords = rerecordCount;
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// 0010: 4-byte little endian flag: begin from reset?
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// 0010: 4-byte little endian flag: begin from reset?
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uint reset = r.ReadUInt32();
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uint reset = r.ReadUInt32();
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if (reset == 0)
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if (reset == 0)
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@ -1632,7 +1632,7 @@ namespace BizHawk.Client.Common
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m.Header[HeaderKeys.PAL] = pal.ToString();
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m.Header[HeaderKeys.PAL] = pal.ToString();
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// 004 4-byte little-endian unsigned int: rerecord count
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// 004 4-byte little-endian unsigned int: rerecord count
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uint rerecordCount = r.ReadUInt32();
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uint rerecordCount = r.ReadUInt32();
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m.Rerecords = rerecordCount;
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m.Header.Rerecords = rerecordCount;
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/*
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/*
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008 4-byte little-endian unsigned int: length of movie description
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008 4-byte little-endian unsigned int: length of movie description
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00C (variable) null-terminated UTF-8 text, movie description (currently not implemented)
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00C (variable) null-terminated UTF-8 text, movie description (currently not implemented)
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@ -1734,7 +1734,7 @@ namespace BizHawk.Client.Common
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uint uid = r.ReadUInt32();
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uint uid = r.ReadUInt32();
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m.Header[HeaderKeys.GUID] = String.Format("{0:X8}", uid) + "-0000-0000-0000-000000000000";
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m.Header[HeaderKeys.GUID] = String.Format("{0:X8}", uid) + "-0000-0000-0000-000000000000";
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// 00C 4-byte little-endian unsigned int: rerecord count
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// 00C 4-byte little-endian unsigned int: rerecord count
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m.Rerecords = r.ReadUInt32();
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m.Header.Rerecords = r.ReadUInt32();
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// 010 4-byte little-endian unsigned int: number of frames
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// 010 4-byte little-endian unsigned int: number of frames
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uint frameCount = r.ReadUInt32();
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uint frameCount = r.ReadUInt32();
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// 014 1-byte flags "controller mask"
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// 014 1-byte flags "controller mask"
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@ -1996,7 +1996,7 @@ namespace BizHawk.Client.Common
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uint frameCount = r.ReadUInt32();
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uint frameCount = r.ReadUInt32();
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// 010 4-byte little-endian unsigned int: rerecord count
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// 010 4-byte little-endian unsigned int: rerecord count
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uint rerecordCount = r.ReadUInt32();
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uint rerecordCount = r.ReadUInt32();
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m.Rerecords = rerecordCount;
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m.Header.Rerecords = rerecordCount;
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// 014 1-byte flags: (movie start flags)
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// 014 1-byte flags: (movie start flags)
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byte flags = r.ReadByte();
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byte flags = r.ReadByte();
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// bit 0: if "1", movie starts from an embedded "quicksave" snapshot
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// bit 0: if "1", movie starts from an embedded "quicksave" snapshot
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@ -2298,7 +2298,7 @@ namespace BizHawk.Client.Common
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r.ReadBytes(2);
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r.ReadBytes(2);
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// 01C 4-byte little-endian integer: rerecord count
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// 01C 4-byte little-endian integer: rerecord count
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uint rerecordCount = r.ReadUInt32();
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uint rerecordCount = r.ReadUInt32();
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m.Rerecords = rerecordCount;
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m.Header.Rerecords = rerecordCount;
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/*
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/*
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020 BYTE RenderMethod
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020 BYTE RenderMethod
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0=POST_ALL,1=PRE_ALL
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0=POST_ALL,1=PRE_ALL
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@ -2481,7 +2481,7 @@ namespace BizHawk.Client.Common
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uint frameCount = r.ReadUInt32();
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uint frameCount = r.ReadUInt32();
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// 00D 4-byte little-endian unsigned int: number of rerecords
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// 00D 4-byte little-endian unsigned int: number of rerecords
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uint rerecordCount = r.ReadUInt32();
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uint rerecordCount = r.ReadUInt32();
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m.Rerecords = rerecordCount;
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m.Header.Rerecords = rerecordCount;
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// 011 4-byte little-endian unsigned int: number of frames removed by rerecord
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// 011 4-byte little-endian unsigned int: number of frames removed by rerecord
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r.ReadBytes(4);
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r.ReadBytes(4);
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// 015 4-byte little-endian unsigned int: number of frames advanced step by step
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// 015 4-byte little-endian unsigned int: number of frames advanced step by step
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@ -26,6 +26,7 @@ namespace BizHawk.Client.Common
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Header.StartsFromSavestate = startsFromSavestate;
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Header.StartsFromSavestate = startsFromSavestate;
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_records = new MovieRecordList();
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_records = new MovieRecordList();
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_mode = Moviemode.Inactive;
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_mode = Moviemode.Inactive;
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IsCountingRerecords = true;
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}
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}
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public string Filename { get; set; }
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public string Filename { get; set; }
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get { return _mode == Moviemode.Finished; }
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get { return _mode == Moviemode.Finished; }
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}
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}
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public bool IsCountingRerecords
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public bool IsCountingRerecords { get; set; }
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{
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get
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{
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throw new NotImplementedException();
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}
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set
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{
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throw new NotImplementedException();
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}
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}
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public bool Changes
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public bool Changes
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{
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{
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@ -492,7 +492,7 @@ namespace BizHawk.Client.EmuHawk
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{
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{
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if (Global.MovieSession.Movie.IsActive)
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if (Global.MovieSession.Movie.IsActive)
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{
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{
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return "Rerecord Count: " + Global.MovieSession.Movie.Rerecords;
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return "Rerecord Count: " + Global.MovieSession.Movie.Header.Rerecords;
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}
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}
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else
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else
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{
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{
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