From 0a7e6c4c00fed231918399d8826e2f38e4b2eb25 Mon Sep 17 00:00:00 2001 From: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com> Date: Wed, 4 Sep 2024 15:49:35 -0700 Subject: [PATCH] Don't set ChannelF byte array domains as non-writable --- .../Consoles/Fairchild/ChannelF/ChannelF.MemoryDomains.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/BizHawk.Emulation.Cores/Consoles/Fairchild/ChannelF/ChannelF.MemoryDomains.cs b/src/BizHawk.Emulation.Cores/Consoles/Fairchild/ChannelF/ChannelF.MemoryDomains.cs index 073da8f504..ded0b21ef6 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Fairchild/ChannelF/ChannelF.MemoryDomains.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Fairchild/ChannelF/ChannelF.MemoryDomains.cs @@ -54,7 +54,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF } else { - var m = new MemoryDomainByteArray(name, MemoryDomain.Endian.Big, data, false, 1); + var m = new MemoryDomainByteArray(name, MemoryDomain.Endian.Big, data, true, 1); _byteArrayDomains.Add(name, m); } #pragma warning restore MEN014