remove the GPGX trace logger since it isn't wired up and we don't want it to display if it doesn't work
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@ -62,7 +62,6 @@ namespace BizHawk.Emulation.Cores.Consoles.Sega.gpgx
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public GPGX(CoreComm comm, byte[] rom, DiscSystem.Disc CD, object Settings, object SyncSettings)
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public GPGX(CoreComm comm, byte[] rom, DiscSystem.Disc CD, object Settings, object SyncSettings)
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{
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{
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ServiceProvider = new BasicServiceProvider(this);
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ServiceProvider = new BasicServiceProvider(this);
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(ServiceProvider as BasicServiceProvider).Register<ITraceable>(_tracer);
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// this can influence some things internally
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// this can influence some things internally
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string romextension = "GEN";
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string romextension = "GEN";
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@ -391,8 +390,6 @@ namespace BizHawk.Emulation.Cores.Consoles.Sega.gpgx
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public IInputCallbackSystem InputCallbacks { get { return _inputCallbacks; } }
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public IInputCallbackSystem InputCallbacks { get { return _inputCallbacks; } }
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private readonly TraceBuffer _tracer = new TraceBuffer();
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#endregion
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#endregion
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// TODO: use render and rendersound
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// TODO: use render and rendersound
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