IDisassemblable changes. can't compile right now, so might not work
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@ -44,10 +44,9 @@ namespace BizHawk.Emulation.Common
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}
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}
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public abstract IEnumerable<string> AvailableCpus
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public abstract IEnumerable<string> AvailableCpus { get; }
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{
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get;
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public abstract string PCRegisterName { get; }
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}
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public abstract string Disassemble(MemoryDomain m, uint addr, out int length);
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public abstract string Disassemble(MemoryDomain m, uint addr, out int length);
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@ -16,6 +16,11 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBA
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}
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}
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}
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}
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public override string PCRegisterName
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{
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get { return "R15"; }
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}
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public override string Disassemble(MemoryDomain m, uint addr, out int length)
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public override string Disassemble(MemoryDomain m, uint addr, out int length)
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{
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{
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if (_cpu == "ARM v4 (Thumb)")
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if (_cpu == "ARM v4 (Thumb)")
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