From 09f90cc0a2f58b921d8c16f5c00c428189f3530b Mon Sep 17 00:00:00 2001 From: adelikat Date: Tue, 18 Feb 2020 11:46:34 -0600 Subject: [PATCH] subneshawk - implement IDIsassemb --- .../Consoles/Nintendo/SubNESHawk/SubNESHawk.cs | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/BizHawk.Emulation.Cores/Consoles/Nintendo/SubNESHawk/SubNESHawk.cs b/BizHawk.Emulation.Cores/Consoles/Nintendo/SubNESHawk/SubNESHawk.cs index 83b68f9aa4..b52657e127 100644 --- a/BizHawk.Emulation.Cores/Consoles/Nintendo/SubNESHawk/SubNESHawk.cs +++ b/BizHawk.Emulation.Cores/Consoles/Nintendo/SubNESHawk/SubNESHawk.cs @@ -38,7 +38,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.SubNESHawk _tracer = new TraceBuffer { Header = "6502: PC, machine code, mnemonic, operands, registers (A, X, Y, P, SP), flags (NVTBDIZCR), CPU Cycle, PPU Cycle" }; ser.Register(_tracer); - + ser.Register(subnes.cpu); ServiceProvider = ser; (ServiceProvider as BasicServiceProvider).Register(subnes._memoryDomains); @@ -52,10 +52,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.SubNESHawk _nesStatable = subnes.ServiceProvider.GetService(); } - public void HardReset() - { - subnes.HardReset(); - } + public void HardReset() => subnes.HardReset(); public void SoftReset() {