Do RetroAchievements PSX hashing better

Make sure to scan entire directory record (some games seem to end up ending the search early with the old code)
Find "BOOT = cdrom:" with any variable amount of whitespace
This commit is contained in:
CasualPokePlayer 2024-10-16 16:14:27 -07:00
parent a325119362
commit 09d72bf34f
1 changed files with 56 additions and 28 deletions

View File

@ -86,31 +86,46 @@ namespace BizHawk.Client.EmuHawk
int GetFileSector(string filename, out int filesize) int GetFileSector(string filename, out int filesize)
{ {
dsr.ReadLBA_2048(16, buf2048, 0); dsr.ReadLBA_2048(16, buf2048, 0);
// get directory record sector
var sector = (buf2048[160] << 16) | (buf2048[159] << 8) | buf2048[158]; var sector = (buf2048[160] << 16) | (buf2048[159] << 8) | buf2048[158];
dsr.ReadLBA_2048(sector, buf2048, 0); // find number of sectors for the directory record
var index = 0; var logicalBlockSize = (buf2048[129] << 8) | buf2048[128];
while (index + 33 + filename.Length < 2048) int numSectors;
if (logicalBlockSize == 0)
{ {
var term = buf2048[index + 33 + filename.Length]; numSectors = 1;
if (term == ';' || term == '\0') }
else
{
var directoryRecordLength = (uint)((buf2048[169] << 24) | (buf2048[168] << 16) | (buf2048[167] << 8) | buf2048[166]);
numSectors = (int)(directoryRecordLength / logicalBlockSize);
}
for (var i = 0; i < numSectors; i++)
{
dsr.ReadLBA_2048(sector + i, buf2048, 0);
var index = 0;
while (index + 33 + filename.Length < 2048)
{ {
var fn = Encoding.ASCII.GetString(buf2048, index + 33, filename.Length); var term = buf2048[index + 33 + filename.Length];
if (filename.Equals(fn, StringComparison.OrdinalIgnoreCase)) if (term == ';' || term == '\0')
{ {
filesize = (buf2048[index + 13] << 24) | (buf2048[index + 12] << 16) | (buf2048[index + 11] << 8) | buf2048[index + 10]; var fn = Encoding.ASCII.GetString(buf2048, index + 33, filename.Length);
return (buf2048[index + 4] << 16) | (buf2048[index + 3] << 8) | buf2048[index + 2]; if (filename.Equals(fn, StringComparison.OrdinalIgnoreCase))
{
filesize = (buf2048[index + 13] << 24) | (buf2048[index + 12] << 16) | (buf2048[index + 11] << 8) | buf2048[index + 10];
return (buf2048[index + 4] << 16) | (buf2048[index + 3] << 8) | buf2048[index + 2];
}
} }
}
// move on to next sector if filename not found in current sector due to subdirectory // break out if string size is 0 (to avoid an infinite loop)
if (buf2048[index] == 0) if (buf2048[index] == 0)
{ {
dsr.ReadLBA_2048(++sector, buf2048, 0); break;
index = 0; }
continue;
}
index += buf2048[index]; index += buf2048[index];
}
} }
filesize = 0; filesize = 0;
@ -127,22 +142,35 @@ namespace BizHawk.Client.EmuHawk
dsr.ReadLBA_2048(sector, buf2048, 0); dsr.ReadLBA_2048(sector, buf2048, 0);
exePath = Encoding.ASCII.GetString(buf2048); exePath = Encoding.ASCII.GetString(buf2048);
// replace any tab characters with space characters to normalize exePath
exePath = exePath.Replace('\t', ' ');
// "BOOT = cdrom:" precedes the path // "BOOT = cdrom:" precedes the path
var index = exePath.IndexOf("BOOT = cdrom:", StringComparison.Ordinal); // the amount of whitespace is variable here however, so we can't make assumptions about it
if (index < -1) break; var index = exePath.IndexOf("BOOT", StringComparison.Ordinal);
exePath = exePath.Remove(0, index + 13); if (index < 0) break;
// go to the '=' now
index += 4;
while (index < exePath.Length && char.IsWhiteSpace(exePath[index])) index++;
if (index >= exePath.Length || exePath[index] != '=') break;
// go to "cdrom:" now
index++;
while (index < exePath.Length && char.IsWhiteSpace(exePath[index])) index++;
if (index > exePath.Length - 6 || exePath.Substring(index, 6) != "cdrom:") break;
// remove "cdrom:"
exePath = exePath.Remove(0, index + 6);
// the path might start with a number of slashes, remove these // the path might start with a number of slashes, remove these
index = 0; index = 0;
while (index < exePath.Length && exePath[index] is '\\') index++; while (index < exePath.Length && exePath[index] is '\\') index++;
if (index == exePath.Length) break;
// end of the path has ; // end of the path has ; or whitespace
var end = exePath.IndexOf(';'); var endIndex = index;
if (end < 0) break; while (endIndex < exePath.Length && exePath[endIndex] != ';' && !char.IsWhiteSpace(exePath[endIndex])) endIndex++;
exePath = exePath.Substring(startIndex: index, length: end - index); if (endIndex == exePath.Length) break;
exePath = exePath[index..endIndex];
} }
buffer.AddRange(Encoding.ASCII.GetBytes(exePath)); buffer.AddRange(Encoding.ASCII.GetBytes(exePath));