add release envelope to super secret tone generator. make NullEmulator date aware

This commit is contained in:
goyuken 2013-12-18 20:37:32 +00:00
parent 24ef496737
commit 09d515682b
1 changed files with 41 additions and 14 deletions

View File

@ -30,6 +30,11 @@ namespace BizHawk.Emulation.Common
new MemoryDomain("Main RAM", 1, MemoryDomain.Endian.Little, addr => 0, (a, v) => { })
});
memoryDomains = new MemoryDomainList(domains);
var d = DateTime.Now;
xmas = d.Month == 12 && d.Day >= 17 && d.Day <= 27;
if (xmas)
pleg = new Pleg();
}
public void ResetCounters()
{
@ -43,8 +48,10 @@ namespace BizHawk.Emulation.Common
for (int i = 0; i < 256 * 192; i++)
{
byte b = (byte)rand.Next();
frameBuffer[i] = Colors.ARGB(b, (byte)(255 - b), 0, 255);
//frameBuffer[i] = Colors.Luminosity((byte) rand.Next());
if (xmas)
frameBuffer[i] = Colors.ARGB(b, (byte)(255 - b), 0, 255);
else
frameBuffer[i] = Colors.Luminosity((byte) rand.Next());
}
}
public ControllerDefinition ControllerDefinition { get { return NullController; } }
@ -79,7 +86,8 @@ namespace BizHawk.Emulation.Common
return new List<KeyValuePair<string, int>>();
}
Pleg pleg = new Pleg();
bool xmas;
Pleg pleg;
short[] sampbuff = new short[735 * 2];
@ -87,7 +95,8 @@ namespace BizHawk.Emulation.Common
{
nsamp = 735;
samples = sampbuff;
pleg.Generate(samples);
if (xmas)
pleg.Generate(samples);
}
public void DiscardSamples()
@ -96,7 +105,8 @@ namespace BizHawk.Emulation.Common
public void GetSamples(short[] samples)
{
pleg.Generate(samples);
if (xmas)
pleg.Generate(samples);
}
public int MaxVolume
@ -115,6 +125,8 @@ namespace BizHawk.Emulation.Common
public int MaxVolume { get; set; }
}
#region super tone generator
class Pleg
{
string data = "H4sICI/2sVICAG91dDMudHh0AOxazdLbIAy8d6bvgkFImFsvufb936Yt3YyKvjBY5UvS6XDSxOZndyULy9H3ylLD1y8/baxHs/Lb5rNG2IT7zVKq9Msmrmf7Tb/st3qcP4ff7rdhb7itw04eXrVzsYWOTuXTt7yzl/OXvYHtDWwN+0cQi0IcqzJnxtchy9lDbo5rVODAAJvbdXWk1PiQooBiMBQPnxcOnYbhfkoCSgGUMmLxbgsoCSgdoCSgFEApwxZQArZ0uryWTp227DUBxVzDpbXLNUhlAVIGJELsZ6hb+kzACdePGqFqxPiE8QnjEualCcUZtb+mRKAUP0tlfyxHQAiIZUEsJ6gZYVXtTlVOiGWBmhk29qoS+zIQ6zQvJZ3rUHFtSwm9I++q5WJUS1At90mNAywhA/CqausZIPaPG/Jtgwhq6ug3qU5GdZMRMg+OmNR7IxfjjQwbDLXD5Q09Yta9QcfqKQfkz4Aw3fptrP0xNVfsCVu++j1S55KPJem01Yi2Bw/R27N2yxfj9znNI9TnESo1dikyT7J68aledNqi6vO1yjUI5RkQplu/mTWRf8u7LVTzZeXaaBRNeUxDTozimi8HRhuNqM/XJZOoiK5IeLJFOF5bEV3XSBGxeHiwjDSbaTXRBkhmuBUBU83T9IiK/wEPUmQOf3RIZxqxI2YVEQfDy7C3VZzJuWTqDuTkDzmW9PUT49KfXHIAlzD0s+qk6CJWx2ptFdzt9mqWsuYF6KT6aBoRAmWGK3MPMfEIkoHg2JIRPfajC39U1/K2TCeQ3SrqHi4V+YSK8VUq2hJoriKDd3So+NJYtBTUnvV4jaqq1omtCVYGsdi9RVmIyDdzqJoPNLdZ6O0q5MhzKh8LUAIFGQSIraFFA8VSg0QOagAJ+5xY1xpaBrGel2I9j2Nd63Kiv8u7tBDb5Mu7xaiYH6uovAcq0ttV5KIxvq6iMxb/HxV7CmpLPV6i6vhrGZdRHp5Us/SEPEwmD5eaXQEzycN5kIfZ5GHjDS7LediftAaxH/DN0r5riPWOLXld3xiI/unqWhgqnbCHieGzU8v9/YJK2wWrSqxHA0404bv+7yjpy1G7HwGBFAoiOIJw9PsABHVVHhBc+G8UJyAAYwv1lJASaZZAiPFbzCN6Pq7zKPq+pUWdtuy7oo9qp2YCNe59xGwe0RmWco1CWaDAfeKUA95KfXmA6+qlWKOpwieUZlTW/0NNSqH9DoAcAfmosUuYx2d5wf+MpP4ZYYbqAdBpoP5x73ExrRFHXwuKpSa+Z0R0mo+aFqsygKRrj9SerYqrZu1V3CRuqRbougPdId0qxLlfR6Psgam9PBxhT+wd+71zcKmeg05bVBWQboBkIF7Zq8xWxdXJ2iuZfILTSuil/SxIqSxDu+bX+RHOYjIxwUZTQIgeKoOuQ2Ac993tbsTdjbi7EXc34u5G3N2IuxtxdyPubsTdjbi7EXc34u5G3N2IuxtxdyPubsTdjbi7EXc34o927dAGAACEgeB27D8SEoVBleRmqGg+ORqRRqQRaUQakUakEWlEGjG1rmlEGpFGpBFpRBqRRqQRaUQakUakEWlEGpFGpBFpRBqRRqQRaUQakUakEWlEGpFGpBFpRBqRRqQRaUQakUb86OhoRBqRRqQRk+qaRqQRaUQakUakEWlEGpFGpBFvGnFXiHMetSzUwqZz46p5AAA=";
@ -138,14 +150,10 @@ namespace BizHawk.Emulation.Common
void Off(int c, int n)
{
for (int i = 0; i < SinMen.Count; i++)
foreach (var s in SinMen)
{
var s = SinMen[i];
if (s.c == c && s.n == n)
{
SinMen.RemoveAt(i);
break;
}
if (s.c == c && s.n == n && !s.fading)
s.fading = true;
}
}
void On(int c, int n)
@ -161,8 +169,19 @@ namespace BizHawk.Emulation.Common
short Next()
{
int ret = 0;
foreach (var s in SinMen)
ret += s.Next();
for (int i = 0; i < SinMen.Count; i++)
{
var s = SinMen[i];
if (s.Done)
{
SinMen.RemoveAt(i);
i--;
}
else
{
ret += s.Next();
}
}
if (ret > 32767) ret = 32767;
if (ret < -32767) ret = -32767;
return (short)ret;
@ -214,6 +233,10 @@ namespace BizHawk.Emulation.Common
double freq;
double amp;
public bool fading = false;
public bool Done { get { return amp < 2.0; } }
static double GetFreq(int note)
{
return Math.Pow(2.0, note / 12.0) * 13.0;
@ -225,6 +248,8 @@ namespace BizHawk.Emulation.Common
theta += freq * Math.PI / 22050.0;
if (theta >= Math.PI * 2.0)
theta -= Math.PI * 2.0;
if (fading)
amp *= 0.87;
return result;
}
@ -235,4 +260,6 @@ namespace BizHawk.Emulation.Common
}
}
#endregion
}